Relic, Sir, Are you high? (Pack Howie)
Posts: 2779
Nuff said.
Posts: 1248
Posts: 655
Permanently BannedPosts: 239
With the the inconsistency and cost of the Pack Howie, and the terrible accuracy of the Mortar Halftrack, USF arty is basically Priest or GTFO.
Posts: 2779
What kills me even more than the 480 MP cost (which is ridiculous) is the 11 popcap. That's insane for how this unit performs. It is incredibly hit or miss. Sometimes it actually hits stuff and kills three models, most times it just seems to miss. Auto fire range is also really short until vet 3.
With the the inconsistency and cost of the Pack Howie, and the terrible accuracy of the Mortar Halftrack, USF arty is basically Priest or GTFO.
Both, ISG and Pack Howie is a joke.
Posts: 97
Posts: 239
Both, ISG and Pack Howie is a joke.
Yes they both suck.
At least OKW gets Stuka though.
Posts: 2779
Pack howitzers don't get the half off manpower on reinforce. It's a bug that's existed since the release of WFA. It's completely worth it if you can vet it though.
Even 95 isn't half, right?
Posts: 239
Even 95 isn't half, right?
The 95 reinforce cost makes me think you stole it with Falls, right?
Well the way reinforcing works is that the squad has a "cost" that may or may not be the same as the purchase cost of the squad. For example: Obersoldaten squad cost is 400, so 100 per man. Rifles is 280, so 56 per man. Falls is 380 (the extra 60 manpower being the cost of spawning in a building) so 95 per man.
When you reinforce, the cost is supposed to be one half of the "cost" per man in the squad. So Obers are 50, rifles 28, etc. The Pack Howie is bugged so that you pay the full "cost" per man when you reinforce, when it is supposed to be half.
Posts: 432
Posts: 281
Posts: 4928
Posts: 1221 | Subs: 41
Posts: 1734
Permanently BannedPosts: 4630 | Subs: 2
It's very expensive, very risky but also very high rewarding (but fortunately it will reward you very, very rarely).
Posts: 1221 | Subs: 41
it is a howitzer, nor an infantry . What is your problem? Dont lose models, that is it. Plus it works with 3 man as i see.
You do realize the pack howitzer has less range than even the basic mortars for its autofire? It has 10 more range than the USF vet1 atgun.
Posts: 281
Posts: 889 | Subs: 1
Posts: 627
it is a howitzer, nor an infantry . What is your problem? Dont lose models, that is it. Plus it works with 3 man as i see.
3 men is the minimum. You need to pay for six to have a full crew. It's silly.
This unit needs a lot of love. Why is the auto-fire range so limiting? It needs to at least match other mortars.
That is honestly the bit that bugs me the most. You cannot leave it as indirect fire support with occasional priority barrages, because it has to be alarmingly close to the front lines to do so. The range is truly abysmal for such an expensive, slow, un-retreatable unit.
It already has a slower RoF and accuracy that the LeIG. Why does it also need to demand babysitting every five seconds to target barrages or be worthless?
I accept that they wanted a thing with longer barrage range than autofire. That's fine, that's cool! But jesus christ, they did it wrong. Buff the range to the same as the IG, slap a much longer cooldown onto the barrage and up the range of that by about 10-20%.
Otherwise, the unit is just too micro demanding, too vulnerable, and too expensive to be worth anything. As if the LeIG wasn't expensive enough.
Posts: 2779
3 men is the minimum. You need to pay for six to have a full crew. It's silly.
That is honestly the bit that bugs me the most. You cannot leave it as indirect fire support with occasional priority barrages, because it has to be alarmingly close to the front lines to do so. The range is truly abysmal for such an expensive, slow, un-retreatable unit.
It already has a slower RoF and accuracy that the LeIG. Why does it also need to demand babysitting every five seconds to target barrages or be worthless?
I accept that they wanted a thing with longer barrage range than autofire. That's fine, that's cool! But jesus christ, they did it wrong. Buff the range to the same as the IG, slap a much longer cooldown onto the barrage and up the range of that by about 10-20%.
Otherwise, the unit is just too micro demanding, too vulnerable, and too expensive to be worth anything. As if the LeIG wasn't expensive enough.
Both ISG and Pack Howie need 100 manpower decrease IMO, they are both worse than 120MM, but more expensive, making no sense.
Livestreams
33 | |||||
13 | |||||
7 | |||||
173 | |||||
18 | |||||
4 | |||||
4 | |||||
3 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1101614.642+2
- 5.305114.728+1
- 6.916405.693-2
- 7.271108.715+22
- 8.721440.621+3
- 9.1041674.607-2
- 10.17146.788+1
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
8 posts in the last week
38 posts in the last month
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM