![](http://i.na.cx/wN1rao.jpg)
Nuff said.
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What kills me even more than the 480 MP cost (which is ridiculous) is the 11 popcap. That's insane for how this unit performs. It is incredibly hit or miss. Sometimes it actually hits stuff and kills three models, most times it just seems to miss. Auto fire range is also really short until vet 3.
With the the inconsistency and cost of the Pack Howie, and the terrible accuracy of the Mortar Halftrack, USF arty is basically Priest or GTFO.
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Both, ISG and Pack Howie is a joke.
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Pack howitzers don't get the half off manpower on reinforce. It's a bug that's existed since the release of WFA. It's completely worth it if you can vet it though.
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Even 95 isn't half, right?
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it is a howitzer, nor an infantry . What is your problem? Dont lose models, that is it. Plus it works with 3 man as i see.
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it is a howitzer, nor an infantry . What is your problem? Dont lose models, that is it. Plus it works with 3 man as i see.
This unit needs a lot of love. Why is the auto-fire range so limiting? It needs to at least match other mortars.
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3 men is the minimum. You need to pay for six to have a full crew. It's silly.
That is honestly the bit that bugs me the most. You cannot leave it as indirect fire support with occasional priority barrages, because it has to be alarmingly close to the front lines to do so. The range is truly abysmal for such an expensive, slow, un-retreatable unit.
It already has a slower RoF and accuracy that the LeIG. Why does it also need to demand babysitting every five seconds to target barrages or be worthless?
I accept that they wanted a thing with longer barrage range than autofire. That's fine, that's cool! But jesus christ, they did it wrong. Buff the range to the same as the IG, slap a much longer cooldown onto the barrage and up the range of that by about 10-20%.
Otherwise, the unit is just too micro demanding, too vulnerable, and too expensive to be worth anything. As if the LeIG wasn't expensive enough.
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