Are you taking a break from the CoH2 title?
Posts: 92
Posts: 2280 | Subs: 2
Permanently BannedRELIC has completely FAILED to make allies appealing. thus axis have long wait times and peeps avoid allies
Posts: 971
Barely all soviet useless stock units, Ost expensive T4 and Tier structure + call-ins in general are waiting for a patch too long.
Delaying them only makes people to lose all hope.
Even more, the secrecy and lack of information by Relic doesn't help to increase people's expectations.
Posts: 1963 | Subs: 1
I just can't seem to let go of the game even if it's poorly optimised, boring meta, blobbing is not punished enough and the game revolves around call-ins.
Posts: 508
I play allies often mostly just to get games in less than 8-10 minutes.
I'm playing auto-match from time to time just to have fun, not taking it too seriously, and sometimes I do comp stomp games.
Long term, I'm having fun for now and waiting for modding to open up.
My hope is that the chaotic freedom of player-modification will create a game where soviets are strong but not cheesy, all of Ostheer's tech tree is viable, US has some options besides rifle spam, and OKW can no longer truck push. Maybe a bit less blobbing all around. Call-in meta there, but as an option rather than a must.
The fundamentals of the game are excellent. It just needs some risky tweaking that developers aren't in a position to undertake because they need to keep the game playable at all times.
Posts: 36
Posts: 105
Pretty done with this game for now.
Posts: 20
Posts: 1963 | Subs: 1
Soviets are in a terrible state now. Whatever semi fun strategies that we had were taken away and now we are left with nothing but boring cheese.Conscripts in the right buildings can fight grens and pioniere well.
Pretty done with this game for now.
Posts: 2819
Conscripts in the right buildings can fight grens and pioniere well.
It's not a balance thread, don't derail please.
Posts: 640
No time to play really, it just takes too much effort to be able to compete in this game. And when I play, all I see is ppl trying to exploit the easiest way to victory by using what ever overperforming units in the game at that time.
It's the other players that take the fun out of the game actually, for me that is.
Posts: 1963 | Subs: 1
Sry, unintentional derail. :\
It's not a balance thread, don't derail please.
Posts: 829
I only decide to spend my free time playing COH2 over doing chores or watch TV, if I forget how frustrating and boring the last time I played was.
And gaps between games are just gradually increasing.
I guess I am losing hope I'll turn COH2 on and have fun or good game and more often decide that I'll probably waste my time on dull or frustrating game.
Posts: 1944 | Subs: 2
My hope is that the chaotic freedom of player-modification will create a game where soviets are strong but not cheesy, all of Ostheer's tech tree is viable, US has some options besides rifle spam, and OKW can no longer truck push.
If you consider 3x Rifle + Lt spam then you are out of luck because like in coh1 they are the core unit of the faction. Thats like saying "man I'm getting tired of this football (American) meta with people using zone defense all the time."
Posts: 2742
I preordered and played religiously through beta and after launch, but after the how patches and commander releases were treated I abandoned the game altogether. The core design and balance issues that were prevalent in beta became central features of the game, let alone on the agenda to be fixed.
When the Worldbuilder was revealed to be virtually identical to vCoHs (almost stripped down) and mod support was removed, it left a very terrible taste in my mouth.
I started playing again shortly after US/OKW was released as my friends kept inviting me. I still don't have either of those factions, but as long as I have friends inviting me to matches, I'll hop on for a few rounds. I haven't played Allies more than a few times since I've come back because, well, my friends usually just want to play OKW. (The bastids liked the Brits in vCoH so what can I expect. )
Right now it's only the Worldbuilder keeping me in the CoH2 franchise, as it gives me a place to vent my frustrations with the perpetual flaws in map design and game mechanics.
(Seriously, fix true sight. Sight blocking should not be shot blocking. Doing so defeats much of the purpose of using recons, scouts, and spotters. I mean really, the main call for truesight came from vCoH Angoville matches where you could see over the hedgerows and tall city walls. It never needed to be so complex.)
Posts: 508
If you consider 3x Rifle + Lt spam then you are out of luck because like in coh1 they are the core unit of the faction. Thats like saying "man I'm getting tired of this football (American) meta with people using zone defense all the time."
I know they're the core unit, and should stay that way, I'd just like a little more diversity in the faction's core units.
Talking about mods here, so anything is changeable.
So for your football example, it's less like wanting football to change, and more like wanting to invent a new sport with similar but also very different rules.
Posts: 1595 | Subs: 2
For reference, I voted No. The Angry Bears was formed during a time of imbalance and I don't really see this being any different. It is really discouraging though when you see data like this:
- Soviet OKW US Ostheer
2vs2 0.612 0.755 0.566 0.683
3vs3 0.563 0.821 0.547 0.737
4vs4 0.543 0.854 0.576 0.832
From...
- Soviet OKW US Ostheer
2vs2 0.615 0.649 0.589 0.584
3vs3 0.586 0.723 0.546 0.690
4vs4 0.613 0.736 0.588 0.671
It's a pretty clear indicator that things are getting worse for the 3v3 and 4v4 game mode. Will be curious to see what the latest set of numbers are after this patch has had time to settle.
Posts: 2070
if they are then lol to those 80 percent OKW win rates
Posts: 85
Every honest people, when you begin the game, played couple of games as German and Sov/US, will tell you the German feel way much stronger
And it's like this since ever...
And those guys are asking...? "why everyone wants to play German?" I've no clue
And those guys are talking about ESL... must be a joke.
Posts: 365
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