http://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog/page4
Update today.
LEIG BUFF AND Maxim + Sov sniper Nerf please!!!!
Posts: 34
Permanently Bannedhttp://community.companyofheroes.com/forum/company-of-heroes-2/company-of-heroes-2-general-discussion/67-coh-2-changelog/page4
Update today.
Posts: 239
20% damage nerf will be interesting to see how it effects combat.
By the way great job relic, Fast and not huge number swings. Baby steps is how balance is achieved!
Posts: 322
It was more than 20% nerf
They nerfed each bullet by 20% and lowered close range accuracy.
Posts: 1144 | Subs: 7
Posts: 34
Permanently Bannedi kinda wish they had just increased the cost to 300-320 mp and increased their call in cooldown isntead of directly nerfing their combat capabilties.
Posts: 322
Posts: 1144 | Subs: 7
Just no. THey were machines.
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Wow! when something is a little OP on allies, they fix it immediately
psss kubelwagen...
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Just like ass grens?
Kubel is its own separate issue along with a few other items..
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Wow! when something is a little OP on allies, they fix it immediately
Posts: 577
According to my calculations it should be a decrease of 32.7% DPS
(20% damage nerf with 12.7% decrease in accuracy)
Feel free to correct me if i am wrong, I just got up :/
Posts: 115
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Assault Grens got nerfed into uselessness right after they came out, and they stayed there until Relic fixed them in a later patch.
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If I recall "right after" was a few weeks. And until then response to the complaints was all "l2p".
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Wrong.
They were nerfed within 24 hrs of release and then a new doct that i personally bought on day 1 was useless for some months after release.
September 24th, 2013 they were released,
Updates September 26th, 2013:
Assault Grenadiers
- Dispatch Cost from 280 manpower to 200 manpower and 50 munitions
- Reinforcement and population cost remain the same as prior
This change is to give a temporary gate to the deployment of these units as players are finding it very difficult to deal with them at the start. The munition cost will gate the unit by a few minutes as well as make deploying these units limit the players means to get other munitions upgrades such as Panzerschrecks on the Mechanized Assault Group or a flame halftrack.
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Is it just me or do patch notes from the official thread often come off as a giant list of "fuck you Axis players" notes?
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an issue without addressing so quickly btw....
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