Do the new squad retain the new 1.087 received accuracy?
If that is the case, even merge has been nerfed. (Congrats Cannonade
![:thumb: :thumb:](/images/Smileys/thumb.gif)
EDIT: What does it means this? Near range distance from 4 to 0
There is no near range for conscripts?
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it's the model you merge into squad, if you for example merge cons with shock, you will get Ppsh but with cons health and armour
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The reason to these changes is that basic infantry of every faction was over performing, con/gren/volk/rifle spam was a viable choice for every army in game so they made all kinds of basic infantry worse than before, making heavy infantry better ie. pzgrens, penals, shocks, sturmpioniers and so on. Also they defined bthe role of the squad on the field better now than before, should make first, most important 5 minutes of a game much more interesting.
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And what are the USF heavy infantry again?
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And what are the USF heavy infantry again?
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