tbh,i feel excited about tank hunter tactics doctrine. And frankly, i don't give a shit if it's useful or useless in a 1v1 game at all ever.
Using a doctrine and using abilities sounds like alot of fun. Definately more fun than going 3 snipers and then spamming gaurds.
Brace Yourselves!!!! Tank Hunter Tatics is comming.
8 Sep 2014, 16:10 PM
#81

Posts: 1702
9 Sep 2014, 02:26 AM
#82

Posts: 508
You'd be surprised what 10 conscripts all upgraded with PTRS and AT nades can do when supporting armor/pushing on the battlefield for 2v2 and above. (I'll admit they're not the best vs AI on their own, but when supported by another player it's a different story)
So it's actually a good doc for team games, in your estimation? Awesome! I'm gonna have to try it out
Probably won't work because randoms, but hey, if it has a shoot, I'm in!
9 Sep 2014, 03:54 AM
#83


Posts: 2470
they way to use it is going to be to spam cons and then sit on your munitions. when the enemy pops out a vehicle you upgrade the number of PTRSs you need and counter them. if you get them before you need them you're going to bleed more due to reduced AI power.
9 Sep 2014, 04:25 AM
#84

Posts: 971
You'd be surprised what 10 conscripts all upgraded with PTRS and AT nades can do when supporting armor/pushing on the battlefield for 2v2 and above. (I'll admit they're not the best vs AI on their own, but when supported by another player it's a different story)
I didn't take in account the other player support, it's true. I was thinking only in the easy that would be for the axis player to recognize the doctrine and counter it making elite infantry to butcher your conscripts.
I don't deny though that PTRS spammed would be something to fear.
At least seems a commander that encourages T34/76 use. I miss that tank in the meta.
9 Sep 2014, 13:22 PM
#85

Posts: 1605 | Subs: 1
I didn't take in account the other player support, it's true. I was thinking only in the easy that would be for the axis player to recognize the doctrine and counter it making elite infantry to butcher your conscripts.
I don't deny though that PTRS spammed would be something to fear.
At least seems a commander that encourages T34/76 use. I miss that tank in the meta.
Mostly 4v4 player here.
I see it as T1/T2 play for snipers/maxims (depends on opponent) into T3 for M3 and T34/76.
Snipers can take out elite infantry and HMGs, while cons cover them from light vehicles (just like guards with PTRS) and act like meatshield in general.
M3 is for reinforcing cons and for M17 upgrade to fend off elite infantry even more (though kinda costy on MUN)
Still, absence of heavy armor call-in makes this commander weak against opponent's heavys because you left to rely on T34-76.
To me it looks like Guards+Heavy armor (say, ISU) is STRICTLY better in term of performance and Tank Hunter is better in term of having fun.
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KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Last Friday, 19:14 PM
Last Friday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
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aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
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Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
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OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! 
Last Thursday, 10:49 AM

Last Thursday, 10:49 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
Last Wednesday, 20:27 PM

Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
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situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
Last Monday, 06:48 AM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
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