Login

russian armor

LMG Comparison

28 Aug 2014, 19:26 PM
#1
avatar of Kronosaur0s

Posts: 1701

Hi, guys which LMG is the best at short/medium/long ranges, including reload, and accesibility?


Ostheer - LMG42
OKW - LMG34
Soviet - DP28
American - M1919
28 Aug 2014, 19:35 PM
#2
avatar of NinjaWJ

Posts: 2070

(edited)
28 Aug 2014, 19:37 PM
#3
avatar of Burts

Posts: 1702

statwise mg34 > mg42 > m1919 > dp 28
28 Aug 2014, 19:37 PM
#4
28 Aug 2014, 19:40 PM
#5
avatar of NinjaWJ

Posts: 2070

what is the difference between the LMGs the squad gets and the MGs that support squads get? I can see they have different stats but are the both the same weapon?
28 Aug 2014, 19:43 PM
#6
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

jump backJump back to quoted post28 Aug 2014, 19:40 PMNinjaWJ
what is the difference between the LMGs the squad gets and the MGs that support squads get? I can see they have different stats but are the both the same weapon?

What do you mean, they have different stats so the game treats them as different weapon. As for IRL I have no clue if the lmg42 and hmg42 differ except for the tripod and stuff
28 Aug 2014, 19:49 PM
#7
avatar of NinjaWJ

Posts: 2070


What do you mean, they have different stats so the game treats them as different weapon. As for IRL I have no clue if the lmg42 and hmg42 differ except for the tripod and stuff


yes I mean in real life. it seems strange that they are considered "different" weapons because of the stats (the guns are probably the same). But this is probably due to balance. But why call it LMG42 if there is already the MG42? just call it the same thing
28 Aug 2014, 20:03 PM
#8
avatar of LemonJuice

Posts: 1144 | Subs: 7

it indicates its role mostly. the LMG42 has a bipod so it can be repositioned quickly by advancing infantry, while the HMG42 has a tripod that is less mobile and allows it to engage much longer range targets effectively.
28 Aug 2014, 20:06 PM
#9
avatar of Cannonade

Posts: 752

Iirc, the LMG42 was just basically a MG42 without a structural tripod :P
(Though it did have an attached 2leg stand at the front).

Cba arsed to google research the rest. Do yournown homework :D
28 Aug 2014, 20:07 PM
#10
avatar of Ducati
Benefactor 115

Posts: 164

As for IRL I have no clue if the lmg42 and hmg42 differ except for the tripod and stuff


FYI - in RL they are the same gun. The big difference was the crews and the volume of ammunition they carried.

28 Aug 2014, 20:08 PM
#11
avatar of NinjaWJ

Posts: 2070

Okay thank you all
28 Aug 2014, 21:59 PM
#12
avatar of Volsky

Posts: 344

The Leichtesmaschinengewehr 34/42 was the "default" loadout of the MGXX series; the so called "assault" configuration with a 50 round drum magazine and detachable bipod. Later in the war, someone came up with the brilliant idea of attaching an extra 25 rounds to the wound up ammunition belt, and enlarging the drum; 75 round drum magazines were available on a semi-limited basis.

Contrary to popular belief, you could fire either from the shoulder (http://youtu.be/O5MAg5feoUQ?t=9m); in both cases the LMG was intended to advance along with the other Grenadiere/Panzergrenadiere/Pioniere/other squadmates, thus being no more than ~50m behind those troops at any given time. In the case of Panzergrenadiere, they had an extra LMG within their 10 man unit and eventually adopted a leapfrogging tactic of an LMG per 5 man section--in such cases, the LMGs became SAWs, per se, with troops being perfectly able to use them as oversized assault rifles at ridiculously close ranges.

As for the MG34/42 auf Lafette; this was a spring-loaded tripod that basically reduced all felt recoil to zilch and enabled the use of the MGXX series out to 1500m+ with little effort; scope attachments were available (and, if used, attached to the tripod) to turn these weapons into pseudo MG-sniper rifles. Crews most often served the weapons from boxes of 250 round belts; the myth that German troops ran around with belts of ammunition festooned across their chests like old-style Mexican bandits is utter horse crap (if ammunition was worn this way and became dirty, the extractor in either case of the MGXX series had an alarming propensity to tear through a cartridge, leaving the forward half of it lodged in the barrel of the MG).

The MGXX series could also be served in the bipod configuration with a two man crew using the box-and-250-round-belt feed method.
29 Aug 2014, 16:36 PM
#13
avatar of Napalm

Posts: 1595 | Subs: 2

jump backJump back to quoted post28 Aug 2014, 19:37 PMBurts
statwise mg34 > mg42 > m1919 > dp 28


This does not capture how much better these LMG's are when compared to each other.



That LMG34 is out of this world, son.
29 Aug 2014, 16:38 PM
#14
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

you get two DPs with one upgrade though. You can potentially also get two M1919s on a rifle squad. So that graph is a little bit misleading.

29 Aug 2014, 16:40 PM
#15
avatar of Napalm

Posts: 1595 | Subs: 2

jump backJump back to quoted post29 Aug 2014, 16:38 PMRomeo
you get two DPs with one upgrade though.


Butter fingers always drops one though.
29 Aug 2014, 22:14 PM
#16
avatar of Mr. Someguy

Posts: 4928

The Obersoldaten MG 34 is nearly all of their DPS, without it, they're basically a slightly better Grenadier squad. I assume it's that way so you can't just recrew an MG with Obersoldaten and have it be unflankable. In-fact, even the current 3 Obersoldaten guards have higher DPS than a Conscript Squad, so if the MG 34's DPS was more evenly distributed over the squad, Conscripts would take heavy losses trying to get rid of it.
30 Aug 2014, 01:17 AM
#17
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

The Obersoldaten MG 34 is nearly all of their DPS, without it, they're basically a slightly better Grenadier squad. I assume it's that way so you can't just recrew an MG with Obersoldaten and have it be unflankable. In-fact, even the current 3 Obersoldaten guards have higher DPS than a Conscript Squad, so if the MG 34's DPS was more evenly distributed over the squad, Conscripts would take heavy losses trying to get rid of it.


On the contrary, Obersoltdaten would lose more DPS with each model getting killed.
30 Aug 2014, 01:28 AM
#18
avatar of braciszek

Posts: 2053



On the contrary, Obersoltdaten would lose more DPS with each model getting killed.


But good luck with that. I have to attack one obersoldaten with 3 squads in order to prevent any of my squads from getting wiped.
30 Aug 2014, 01:37 AM
#19
avatar of butterfingers158

Posts: 239

jump backJump back to quoted post29 Aug 2014, 16:40 PMNapalm


Butter fingers always drops one though.


Not my fault they made me try to carry 4 weapons at once!
30 Aug 2014, 01:48 AM
#20
avatar of steel

Posts: 1963 | Subs: 1



Not my fault they made me try to carry 4 weapons at once!
Complain to your CO. He can do something
0 user is browsing this thread:

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

806 users are online: 1 member and 805 guests
SneakEye
1 post in the last 24h
8 posts in the last week
38 posts in the last month
Registered members: 49082
Welcome our newest member, 23winlocker
Most online: 2043 users on 29 Oct 2023, 01:04 AM