(Relic) looking for map feedback on (2-4) Road to Kharkov
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thank you
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Widen the chokepoint south of the middle vp.
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Its small and easy lockable.
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It's so narrow, it's easy to lock down with MGs and little hope for a flank = face-to-face slugfest / arty slugfest. Remove some pathing blockers and widen it and you've got a decent map.
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On a further note to support my Cutoff's being moved the west south spawn road cut off will no longer be harassed by the building and stone corner walls just north of it.
I also agree with Sarantini that the middle area just south of the center VP needs to be widened
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In case it is made wider, maybe 2v2 is ok, otherwise remove it from 2v2.
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