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Please Relic!!!

15 Aug 2014, 16:55 PM
#1
avatar of nascarcrash8

Posts: 26

Please patch company of heroes this lvl falling down sucks after some weeks im lvl 8 with 300 victories. ! Thanks
15 Aug 2014, 16:56 PM
#2
avatar of The_rEd_bEar

Posts: 760

15 Aug 2014, 23:04 PM
#3
avatar of black and white

Posts: 16

haha like thats the biggest problem. stupid ranking.
17 Aug 2014, 10:16 AM
#4
avatar of Hitman5

Posts: 467

what about the old relic accounts? I guess my account with over 600-700 games is dead
17 Aug 2014, 10:26 AM
#5
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

They are gone since Relic Online doesn´t exist anymore.
17 Aug 2014, 20:53 PM
#6
avatar of Tigersteel

Posts: 15

just give us the old Level System back with normal XP to Level up and down and 1 Level20 who is the Number 1 Player
g0d
19 Aug 2014, 04:09 AM
#7
avatar of g0d

Posts: 2

It is the biggest problem and i would go as far as saying the only problem now.

looks like they are just leaving everyone at lvl1 on the loading screens etc to take away the competitive aspect like coh2
19 Aug 2014, 14:01 PM
#8
avatar of NoLuckyStrike

Posts: 123

Guys- the problem is not that this rankin system isnt working. The problem there are no good players in the leaderboard. Even Xcom is position 5 :D

IF we had more highlevel guys in the 1v1/2v2 ranked there would been some lvl 20- 19. 18 etc.

Btw last patch reduced the Xp for a new level.



There is nothing wrong with losing level´s when u dont play.

I remember the old Server with guys in the top 10 who didnt played 1 game in the last year.


Everything is fine. The only problem there are not enough skilled players.

Because when u play 100 games vs lv 5-10 and u are lvl 13 u dont get any XP- but if u win all the time vs lv 11-13 u get fast lv 15. I won 16 Games and i got lv 15 and postion 1, because i played all the time vs high lvls
20 Aug 2014, 15:43 PM
#9
avatar of FreQ

Posts: 24

Yeah Lucky, well it was already the issue before the server switch the last year or so. I don't think there's any hope on that side mate, you should forget it, I know I did and I don't see what would make me come back... Bug fixes won't anyways
20 Aug 2014, 22:22 PM
#10
avatar of steger

Posts: 50

The ranking system is important to most players - maybe even especially the basic ranking system. Why? Most players are casual players playing basic games. The majority of the player base. Sadly some top players, like Lucky, feel superior and elitist and don't recognise/understand the problems "common" casual players experience.

And Lucky. Plenty of good players are still around. Not like the old days of course but the are some. Hell i've even seen you lose to xcom a few days back. :D

The ranked system still has a long way to go before its like the old days. Way to hard to get lv 20. Maybe even impossible?

Luckystrike:
"IF we had more highlevel guys in the 1v1/2v2 ranked there would been some lvl 20- 19. 18 etc. "

Is it me or does this statement make no sense? The system could not care less how "skilled" top ranked players are - it only cares about their win/loss against others and then some.
20 Aug 2014, 23:31 PM
#11
avatar of 12ocky

Posts: 508 | Subs: 1

jump backJump back to quoted post20 Aug 2014, 22:22 PMsteger
The ranking system is important to most players - maybe even especially the basic ranking system. Why? Most players are casual players playing basic games. The majority of the player base. Sadly some top players, like Lucky, feel superior and elitist and don't recognise/understand the problems "common" casual players experience.

And Lucky. Plenty of good players are still around. Not like the old days of course but the are some. Hell i've even seen you lose to xcom a few days back. :D

The ranked system still has a long way to go before its like the old days. Way to hard to get lv 20. Maybe even impossible?

Luckystrike:
"IF we had more highlevel guys in the 1v1/2v2 ranked there would been some lvl 20- 19. 18 etc. "

Is it me or does this statement make no sense? The system could not care less how "skilled" top ranked players are - it only cares about their win/loss against others and then some.


Well no the more high levels u beat, u the more elo you gain the faster u'll climb the ladder.

Basic rank has a problem that it can easily be cheated upon. It doesn't mean anything and I hope people get rid of the +10 level in basic. Besides you can now automatch for random 3v3's 4v4's etc
21 Aug 2014, 08:20 AM
#12
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

jump backJump back to quoted post20 Aug 2014, 22:22 PMsteger
The ranking system is important to most players - maybe even especially the basic ranking system. Why? Most players are casual players playing basic games. The majority of the player base. Sadly some top players, like Lucky, feel superior and elitist and don't recognise/understand the problems "common" casual players experience.


Not sure if you talk about the same thing.

NoLuckyStrike refers to the 1v1 or 2v2 (AT) ladder and the current problems but there is and never was such thing as a public ladder for basic games or am i wrong? But there was hidden ladder so i assume you refer to the basic game ranks? Personally i don´t miss them but i missed 2v2 AT which is maybe totaly unimportant for a basic game player. Still, from my point of view it´s something which belongs on Relic´s do to list. Especially since you are right, the most players are casual players.

But it´s funny the skill based pecking order is still intact:
comp stomper < lobby gamer < 2v2 rr players < 2v2 AT & 1v1 players

btw
Top Players are superior and elitist since they play better. Thats why the are called Top Players. :)

jump backJump back to quoted post20 Aug 2014, 22:22 PMsteger

Is it me or does this statement make no sense? The system could not care less how "skilled" top ranked players are - it only cares about their win/loss against others and then some.


If you take his sentence literally then you are right. It´s not important how much skill player x has, just the position on the ladder is important since CoH uses an ELO based system. For the system it´s important how how often you win and against whom you win. The higher a player is ranked the more ELO points you can if you beat him.

And thats the point. There are not enough players and there are not enough good players these days which makes it hard to climb the ladder. Take a look at the Wehrmacht 1v1 ladder. The first page includes about 4 BkModTest smurf Accounts. Since he can hardly paly with more then one account the same time you can´t beat him so you won´t get ELO points. Furthermore no worthy means no funny playing the game so you stop. And there is the next dead account in the ladder which will never lose some points. These are just two reasons why, about 6 months since the ladder reset, there is not a single lv 16 player.

Nowadays it´s really easy to climb the ladder. Some weeks ago i played half of a sunday and stopped playing after i reached #3 at the 1v1 US ladder. And i never had a better level then 15 in the pre steam era. That much about the players skill.
21 Aug 2014, 17:32 PM
#13
avatar of FreQ

Posts: 24

Thanks for explaining to him so thoroughly, I couldn't be bothered tbh ...
Yeah of course he's talking about 3v3 basic when all we're asking for is just a little bit of challenge in auto, and therefore a proper ladder. I haven't played since Steam, it was so bad, I'm just lurking this forum once in a while to check if something's happening. Not I guess :(
22 Aug 2014, 20:24 PM
#14
avatar of steger

Posts: 50

12ocky & Fanatic
Thanks for explaining the ladder.

btw
Ahh superior or elitist - not meant as a compliment though. It's a game... Superior Nerd/geek more fitting ;)
5 Sep 2014, 16:04 PM
#15
avatar of Mortality

Posts: 255

jump backJump back to quoted post21 Aug 2014, 17:32 PMFreQ
Thanks for explaining to him so thoroughly, I couldn't be bothered tbh ...
Yeah of course he's talking about 3v3 basic when all we're asking for is just a little bit of challenge in auto, and therefore a proper ladder. I haven't played since Steam, it was so bad, I'm just lurking this forum once in a while to check if something's happening. Not I guess :(


The game is quite playable - haven't had any bugs for a month or two (maybe just a single one sometimes, but that's no deal breaker). So come back!!!
6 Sep 2014, 07:25 AM
#16
avatar of Fanatic
Patrion 14

Posts: 480 | Subs: 1

jump backJump back to quoted post22 Aug 2014, 20:24 PMsteger
12ocky & Fanatic
Ahh superior or elitist - not meant as a compliment though. It's a game... Superior Nerd/geek more fitting ;)


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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
KoRneY: @aerafield It's possible that it is underpriced for what it is capable of now, no need to go full retard and take it immediately as a massive problem. It costs 60 more MP than a pz.3 and in 2v2 the barrage can be quite strong.
Yesterday, 19:14 PM
OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Last Thursday, 16:35 PM
aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
Last Thursday, 13:33 PM
Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
Last Thursday, 12:13 PM
OKSpitfire: A powerful, doctrinal unit that outperforms stock stuff? Colour me shocked! :P
Last Thursday, 10:49 AM
Willy Pete: Cool you wanna lose your stock lategame arty too then?
Last Thursday, 03:20 AM
Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. :rofl:
Last Wednesday, 20:27 PM
Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Last Tuesday, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Last Tuesday, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Last Tuesday, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Last Tuesday, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Last Monday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Last Monday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
01 Mar 2025, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
01 Mar 2025, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
01 Mar 2025, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
01 Mar 2025, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
28 Feb 2025, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
28 Feb 2025, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
28 Feb 2025, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
28 Feb 2025, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
27 Feb 2025, 13:32 PM
donofsandiego: :clap:
27 Feb 2025, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
27 Feb 2025, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
27 Feb 2025, 00:30 AM
shinasukac: kingtiger=kingjoker
26 Feb 2025, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
26 Feb 2025, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
26 Feb 2025, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
26 Feb 2025, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
26 Feb 2025, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM

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