JadgTiger Supporting Fire Ability
7 Aug 2014, 02:17 AM
#1
Posts: 379
Can someone tell me what the ability does and its potential uses?
The description claims it fires three accurate rounds. I've used it and it seemed to fire three rounds at the same speed as a regular shot (so, quite slowly) and they still scattered fairly widely from the point I selected.
It also costs munitions. What is the advantage in using this ability over attack ground?
Thanks.
7 Aug 2014, 03:10 AM
#2
Posts: 324 | Subs: 2
The Jagdtiger fires the three round faster than autofire. Only really useful against slow or stationary vehicles, like the ISU 152.
7 Aug 2014, 03:19 AM
#3
1
Posts: 889 | Subs: 1
I updated name of thread to the correct unit. and... ^^^^^^^^^^^^
7 Aug 2014, 03:21 AM
#4
Posts: 379
Whoops, sorry about naming issue. Ok, so it fires slightly faster? Thanks. I'm putting this in the never use category for me given the cost, scatter, and what appeared to be very small fire rate increase.
Thanks for the replies (and corrections) guys
Thanks for the replies (and corrections) guys
7 Aug 2014, 03:35 AM
#5
Posts: 4928
It fires almost twice as fast, about the same rate as an average tank. For such a big gun, that's pretty fast to get 3 shots out. They also have slightly tighter spread than a normal shot.
7 Aug 2014, 04:38 AM
#6
Posts: 379
Hmmm perhaps I'm wrongly remembering how slow it fires on regular fire mode.
With the spread ... that only applies when a shot is calculated as a miss normally right? So when using the ability to target an area (as I believe you have to?)it translates to a lot greater variation in shots than usual.
With the spread ... that only applies when a shot is calculated as a miss normally right? So when using the ability to target an area (as I believe you have to?)it translates to a lot greater variation in shots than usual.
7 Aug 2014, 11:54 AM
#7
Posts: 577
It fires a lot faster and more accurate. Additionally I think it skips a reload cycle if you trigger that ability and with autofire on a static target tends to allow you to get 1 (autofire) + 1 to 2 (ability) shots on target before it's actually moved out of the area. That's in most cases enough to either destroy or at least heavily damage the target. For 30 munition, that's fine for me
7 Aug 2014, 19:10 PM
#8
Posts: 1595 | Subs: 2
Sounds fair and balanced.
7 Aug 2014, 20:44 PM
#9
Posts: 692
It fires 2 shots immediately, then a third shot a few seconds later
I just gibbed an enemy ISU using it. Fired one auto shot, activated the ability, boom dead ISU
I just gibbed an enemy ISU using it. Fired one auto shot, activated the ability, boom dead ISU
8 Aug 2014, 10:42 AM
#10
2
Posts: 83
It fires 2 shots immediately, then a third shot a few seconds later
I just gibbed an enemy ISU using it. Fired one auto shot, activated the ability, boom dead ISU
exactly what I use the ability for too its so fun
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