Mate, if jesulin and Helping hans are struggling with soviet player 10 ranks lower. Then something is wrong. ATM balance is horribly scewed in favour of allies. Sovs due to diverse cheese tactics and units, and US in early game brute strength.
The % you mention is simply due to bordem with the faction. Sovs and Americans are very very boring to play and easy to use and have OP units. Its not a challenge, psychologically people would like to overcome difficulty so hence you are seeing more axis players.
10 ranks doesn't mean
that much. When you're in the top 200, ranks fluctuate pretty quickly.
You can't just give your opinion on why people play Axis ("Allies are boring") and expect that claim to carry weight with the rest of everyone else. I happen to find Allies a lot more diverse than Axis, so I don't know man. I too like to overcome challenge, but let's be real here. How many video games have you played where if a weapon, faction, or whatever is deemed overpowered by the community, people don't overwhelmingly flock to it? The people who do that far outweigh people who refuse to use the "OP flavor of the month" in my experience. I'm not trying to flame you or anything, but I think that claim is just absurd.
And don't get me wrong here. I'm not saying that the game's balance is horrendous, though it isn't perfect. 1v1 I think is mostly fine (though Ost vs US definitely favors US early game). What I am saying is that anything 2v2+ exponentially starts favoring Axis, mostly because of OKW for reasons I mentioned earlier in the thread. Ostheer if anything could use buffs on some units (Brummbar, Panzergrenadiers), and they aren't as big a threat now that Panthers aren't invincible death machines like they used to be.
You should try playing allies. It's pretty hard, actually. I hate the soviets with a passion. Nearly all of their infantry need to get pretty close to dish out damage, which is really not easy.
The US late game is a micro hell of trying to keep Jacksons alive.
This is exactly why my 2v2 partner and I have a lot tougher time with Oberkommando than Ostheer. Conscripts (and penal battalions) without a ton of maxim support are just not able to hold their own against Sturmpioneers and Fallschirmjager that are bumrushing you, at least not cost effectively. The thing is that conscripts are balanced vs grenadiers in that grens excel at long range and cons at short, but cons' short range is nothing compared to the aforementioned OKW units. This necessitates the overreliance on shock troops and maxim spam. And once Obersoldaten come out, your shock troops get shredded from a distance when the blob comes a-chargin', hence the maxim being so relied upon.
I'm not complaining about that fact so much as I am seemingly every Axis player wanting to nerf maxims into the ground for it when they don't realize it's the only thing keeping Soviets from getting steamrolled by blobs. I'm going to be livid if Relic nerfs Soviet weapon teams to 4 men (like they said they want to) and then doing absolutely nothing to compensate for it.