ZIS-3 Tracking ability overnerfed?
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This Ziss is already incredibly inferior to the Pak. It makes no sense for it to have an awful vet1 ability. But I'm sure the reason they nerfed Tracking into the ground was because otherwise a self spotting AT gun would be incredibly powerful against OKW Base Trucks. You can attack ground, but you end up missing most of the time.
*cough* US ATG vet 1 ability *cough*
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Oh really, does the US ATG self sight? I hardly use it, I thought the Vet1 ability was the increased penetration shells?
At vet1 it increases its sight range and shooting range for 20 munitions.
Permanently.
#reliclogic
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Awesome sight was great to have... when a tank blitzes backwards, ill still have him in my sight.
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Keep it clean, please
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Perhaps they didnt want to fix Pak-40 target weak point, and instead, nerfed the counterpart?
I thought the same thing!!!
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At the moment it doesn't have a purpose!
It is useless!!!!
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Why was this even touched is my question? So many balancing changes are being conducted in secret and not published with the notes.
I'll answer with counter-question:
Why Kar98 could suppress at some point of game?
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I'll answer with counter-question:
Why Kar98 could suppress at some point of game?
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also, doesn't help that if you are not tac map user and try to use tac map whenever you use tracking, the fucking map takes full second+ to load.
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yea. it is absolutely pitiful compared to stun shot or blitz.
also, doesn't help that if you are not tac map user and try to use tac map whenever you use tracking, the fucking map takes full second+ to load.
My problem is that if it was "design" wise change, then don't give the USF an "exact" vet ability which on top is permanent.
I've asked on my vet overhaul threads that at least Tracking nerf should be rollback.
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