Another german hero. Gruß Kamerad!
You misunderstand me I was agreeing with your statement and laughing at it because it was funny.
MERICA!
Posts: 728
Another german hero. Gruß Kamerad!
Posts: 390
Permanently Banned
You misunderstand me I was agreeing with your statement and laughing at it because it was funny.
Posts: 431
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Posts: 728
These ninja changes were a bit strange, they made OKW p4 cheaper than t34. I hear they are crap though. I've seen them in game a few times, but not much.
Posts: 390
Permanently Banned
All axis tanks are crap mostly due to their drivers. Also citing axis fan boys from the relic balance feedback post "any unit that comes out with vetrancy is broken" therefore OKW p4 should be removed or cost 500 fuel
Posts: 431
Posts: 542
All axis tanks are crap mostly due to their drivers. Also citing axis fan boys from the relic balance feedback post "any unit that comes out with vetrancy is broken" therefore OKW p4 should be removed or cost 500 fuel
Posts: 183
Posts: 381
Posts: 4928
Posts: 618
Posts: 431
Seems like frikadelle is Vetlolcake's long lost brother or some shit.
Posts: 4928
(List by of Cruzz)
Jagdtiger 800/290 --> 800/250
Command Panther 560/200 --> 640/170
OKW Ostwind 280/100 --> 340/85
OKW PIV 720/210 --> 720/180
OKW Flak HT 270/45 --> 270/55
M1 mortar scatter angle/max/ratio 12/14/0.175 --> 8/8/0.1
120mm mortar damage 120 --> 100
Ostheer howitzer counterbarrage rounds from 5 to 6
Ostheer mortar: counterbarrage cooldown from 90s to 30s
M10 rotation from 3.0 to 3.8, acceleration from 2.1 to 3.2
Priest - slightly slower aim (0.125 --> 0.5)
Volks - Base manpower cost from 48 to 47 (240 --> 235 squad cost, 24 --> 23mp reinforce)
OKW support gun vet5 barrage rounds from 4 to 8 (you'll see this so often!)
Sturmoffizier reload bonus from 0.4 to 0.87
Added Hulldown and Panzer Smoke to many captured OKW/US vehicles
Jaeger Light Infantry armor from 1.5 to 1
OKW Flak HT setup time: from 2 to 3. Goes back to 2 at vet2.
JagdTiger 128mm supporting fire ability can now be interrupted before it finishes
Luchs vet1 stealth ability speed modifier from 0.2 to 0.5
Jagdtiger vet1 stealth ability speed modifier from 0.2 to 0.5
M15 -- Reload frequency from 4 to 8
Raketenwerfer crew received accuracy from 0.7 to 0.85
Blendkorper smoke grenade damage multiplier against garrisons from 0.75 to 1
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