Mapping Ideas & Sharing
Posts: 138
I'm a map maker who has lost some motivation to create maps...
Now, I want the opinion of the public to help me finding inspiration for a new map.
There's a lot of possibilities when it comes to making maps, so I'll give an example on how I want you guys to react to this topic.
Example:
Players:
2 players (1v1)
4 players (2v2)
6 players (3v3)
8 players (4v4)
Map size:
Extra small
Small
Medium
Large
Extra large
(Fill in yourself).............
Map type:
City
Small village
Normandy (small villages, farms and forest)
Secret facility
Harbour
City outskirts
Trainyard
(Fill in yourself).............
Weather type:
Sunny
-morning
-afternoon
-night
Rain
-morning
-afternoon
-night
Winter
-morning
-afternoon
-night
(Fill in yourself).............
Map style:
Infantry (filled with objects for cover)
Tanks (more fuel-points and open arreas)
Mix (good for infantry and tanks)
(Fill in yourself).............
So this is going look something like this:
4 players
Small
Harbour
Rainy night
Mix
Extra:
(Example)
I want the harbour to have some secret paths for infantry to flank the enemy.
Also I want to have allot of buildings for cover with small gardens and a square in the center for an epic battle.
And there's always room for you to leave some of your own ideas.
And don't hold back, because this is where the creativity comes into play!
Hope to hear from you guys soon!
Invictus
Posts: 357
Small
Forest, 4 small buildings max.
Foggy Morning
Standard resource count, 10 terr, 2 fuel, 2 ammo, 3 VP; VP's shouldn't have big impact when in anh. Lots of medium cover for infantry, destructible. Plenty of maneuver room for vehicles (check impass, such as Bacon's latest video shows). No impassable water, but shallows maybe. Map contest quality, specifically balance and detail.
Posts: 138
Might be a possibility!
Posts: 357
Posts: 26
Map size: Medium-Large
Map type: Military base, trenches/bunkers
Weather type: Summer, Sunny
I have been wanting to make a map such as this for a while. I love playing defensive, yet there is few good defensive maps (with bunkers, trenches, tank traps, etc.) available. All the good ones are ruined by unlimited resources or base placement (spawn too close). I think it would be awesome to have a map where 2 sides could set down defenses, and face each other head on. The map should be fairly large, and have plenty of trenches and bunkers in the center to allow troops to set up. The only place to get tanks through should be the center. It would be sort of like a WW1 battlefield except it would be much more complex. Sort of like a D-Day landing type of thing, but without the beach, and bunkers on both sides There should be a place to set up Paks or Arty, and also many places for MG's and mortars to hide behind.
There is only 1 map I know like this, it's called "Trench War" and it's great. The only thing I don't like is it's not big enough and there needs to be more open space.
If you want to build a map like this, please let me know. I could send you a picture on what I envision it to like if you want. I would make it myself if I knew how! lol
Posts: 138
Love to setup my own defenses and wait for the enemy to throw wave after wave on me!
It's an idea I'll keep in the back of my head.
Posts: 357
This is a good thread, as it encourages good idea's.
Milke Man, if you need help getting started making maps, this forum is a great resource to get you in the right direction. Feel free to ask any questions (make new threads). Also check out the links in my signature, if you haven't seen them already. WorldBuilder is a very user friendly editor, and a great start for entry level mappers. You can also hit me up on steam, for more direct questions.
Posts: 138
I'm always full of ideas, but most of them are small ones like making a waterfall or a half flooded house with some trees and bushes around it.
I need an idea so I can put it all together.
And Mike Man, I would suggest looking at the tips from Srinidhalaya, even I learned allot just looking at the video's!
Posts: 357
Posts: 138
maybe with a dam at the end of it, Ideas in overflow!
Posts: 26
Just wanted to let you guys know I wasn't ignoring you, I would have replied much earlier if I was getting notifications.
Cheers!
Posts: 24
I was fully motivated to have a crack at a trenchy map but I sort of ran out of steam and ideas once I got the close trenchy route sorted. If someone could give some ideas for general concepts to include in the north I would be grateful.
The south is inf only as the tank traps and bridges block vehicle movement. It is also fully vaultable and contains the two high fuel points and a VP. I had intended for the north to be more open and less closed off to tanks (possiblly with a few trenchy bits smaller in the corners?).
It's early days, but I lose concentration and motivation if I can't think of what to include as I go along:
Posts: 2
Pulway, Poland
2 players
Small
Summer and Winter:
Afternoon
It is a Flames of War scenario, but would make a great map.
Posts: 138
Little project I'm currently working on... gonna take some time as motivation runs low and ideas are exhausted..
Hopefully I'm gonne have some productive days and see the project finish soon
Livestreams
16 | |||||
2 | |||||
2 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.839223.790+2
- 3.35057.860+15
- 4.592234.717-1
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1121623.643+2
- 10.265138.658+2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
0 post in the last week
28 posts in the last month
Welcome our newest member, caraejoyce
Most online: 2043 users on 29 Oct 2023, 01:04 AM