Didnt name call anyone except relic. Who thoroughly deserve it due to these issues being raised for over one month and not addressed properly. Nothing new.
Although maxim and OH UP'ness has been an issue for months.
No name calling means no name calling.
Besides that, the game is released since less than a month, so how can it be that these issues have been raised for such a long time? Regarding the points you brought up about PGrens, Fallschirms and Obers - they did not receive a balance change, but simply a bug was fixed.
It seems you want issues fixed instantly, but then if the patch is not good or the changes are over the top you complain. Assuming Relic really had no idea about an issue it would probably take at least 1 week till it becomes clear it really is an issue. More likely more, as with a new patch and changes often people are too stuck up in their old builds and it takes them a while to try out counters. Once it's likely a problem usually Relic gathers some initial opinions from some players. Then creating possible fixes takes a bit (as I assume, Relic is not just waiting for the latest problem to be discovered and can drop everything to take care of it). Let's say 2 days. Then you actually need to verify if this change solves the problem and does not create other problems. This is far less obvious than you may think, especially if not only one thing, but 30 or 40 are changed at the same time. That means you need at least 2 or 3 weeks of testing, for major issues probably more. Then there is an additional week for QA and to create the changelog / videos regarding the changes. The majority of the community does not understand the stat changes in the changelog, so it's necessary to write texts (though a lot ignore there and go straight to complaining). In total you have probably a month or two till something gets changed.
You misunderstand the point. I said they are idiots. I am the customer and i expect the product to be fit for consumer use. I.e. I pay money for a balanced game.
This is not a balanced game atm. Refer to Imperial dane video
No. You pay to be able to play the game. You do not pay a monthly fee to make them continuously support the game. It's getting supported because that is what is necessary and expected for such a game. A company which would not do this would most likely not sell subsequent games. Yet you in no way pay for a balanced game. Once again, please stop name calling.
Regarding Dane, I think he's quite biased to the way he thinks a faction should play and not how it is balanced. Conscripts for example do not scale well into lategame as a combat unit, but have a high utility value. For Volksgrenadiers you also have a high utility value for the Panzerschreck, so they have less abilities and no other upgrades. If you compare Volksgrenadiers and Conscripts you'll notice that they are pretty similar in performance. Riflemen on the other hand do not have much utility value. They can't build anything, AT-Riflegrenade is a vet ability and the weapon upgrades are not actually on the unit, but faction wise (with a cost to enable them and forcing you to get them in base). So they have close to no utility cost and are incredibly strong per cost.
This means, I in no way can understand his arguments about Volksgrenadiers underperforming or not scaling into lategame. They are strong due to the Panzerschreck, but in other areas are less effective per cost. Overall it's still a balanced and fine unit. If he prefers Volks without a Panzerschreck, but a LMG, then that's a design issue, not a balance issue.