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Has Western Fronts made the game better???

18 Jul 2014, 22:04 PM
#41
avatar of Z3r07
Donator 11

Posts: 1006

jump backJump back to quoted post18 Jul 2014, 21:54 PMOhme
I really like WFA.

On another note: We're getting sick of reading personal insults constantly. It is against the site rules, and it won't be tolerated anymore. You know who you are.


you guys needs to start giving out warnings and bans.

First Warning: No Consequences

Second Warning: 2 week ban

Third Warning: 1 month ban.

Last Warning: Perma ban.
19 Jul 2014, 01:40 AM
#42
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

But who are we going to laugh off ?
I´m surprised about the patience the mods have here. Cheers.

Ontopic: i don´t know when you stopped playing, but things have improve a lot, specially on the last months with the direction they are trying to follow.
19 Jul 2014, 07:30 AM
#43
avatar of WiFiDi
Honorary Member Badge

Posts: 3293

there's nothing worse in this world than a pissed off moderator or was it the other way around? :D Back on topic people. last I checked this thread isn't suppose to be about discussing which person to ban. :)
raw
19 Jul 2014, 10:47 AM
#44
avatar of raw

Posts: 644

The two new factions are interesting in principle, but overall the game is worse, both from a technical and a gamplay perspective.
19 Jul 2014, 11:09 AM
#45
avatar of IpKaiFung
Benefactor 115

Posts: 1708 | Subs: 2

Yes the game is better.
19 Jul 2014, 11:11 AM
#46
avatar of wuff

Posts: 1534 | Subs: 1

In general I believe there are many positive improvements in the WFA.

The U.S forces are decent apart from some balance issues and the war spoils system has massive potential to evolve into a great community based system.

However currently I am on a break from COH2 and may call it a day in the future, why?

I cannot tolerate the OKW to play as or against. I find the faction encourages boring, static, campy play and it is all down to the truck system.

I have despised the trucks since the private alpha way back and made it very clear I disliked them immensely.

IMO they break dynamic front lines (medic truck), reduce tactical play by denying control points with very little player input or effort.

COH2 was the first RTS game I've played online and I've stuck with it through some very rough times (original tiger ace, no dmg cons, insane pio spam)

I cannot see Relic changing the trucks core mechanics.

:(


19 Jul 2014, 11:14 AM
#47
avatar of Kronosaur0s

Posts: 1701

I must say, the game is better, is funnier than before WFA, but right now, it has an awful optimization, will it be fixed someday? :S
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