tanktraps useless?
Posts: 419
http://www.speedyshare.com/nNa2y/4p-rails-and-metal.2014-07-11.02-55-25.rec
Keep in mind that the tanktrap line was built without interruption, which sometimes would let vehicles pass.
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Posts: 15
tank traps don't stop heavy tanks. They stop vehicles but only slow heavy tanks.
Posts: 622 | Subs: 1
Didn't see replay but...
tank traps don't stop heavy tanks. They stop vehicles but only slow heavy tanks.
He talks about a stuart.
Well, I already saw this in some games, especially in Duclair (?).
Not enough to call the tanktraps useless tho.
Posts: 508 | Subs: 1
Posts: 419
Fixed in Elite Mod biatches.
How?
Posts: 480 | Subs: 1
Well, I already saw this in some games, especially in Duclair (?).
Not enough to call the tanktraps useless tho.
Yes, if you tank trap the northern hill tanks are able to find a way through the gaps between the tank traps. Seems to be an issue with the gradient. Afaik there are no issues with flat underground.
Posts: 508 | Subs: 1
How?
Well if one would take the time to read and analyse my brilliant changelogs (full of awesome improvements) you would see:
Bug fixes:
...
Vehicles can sometimes drive between tank traps => Tank Traps max distance set to 2 (from 2.25)
...
Posts: 419
Posts: 508 | Subs: 1
Well if one would take the time to read my brilliant changelogs (full of awesome improvements) you would see:
Bug fixes:
...
Vehicles can sometimes drive between tank traps => Tank Traps max distance set to 2 (from 2.25)
...
Posts: 508 | Subs: 1
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