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July 8th Patch Notes

9 Jul 2014, 22:10 PM
#101
avatar of Kronosaur0s

Posts: 1701



Key statment:

In 1v1 or 2v2. Not talking Super Mario Party mode where anything goes. If it doesnt consistantly get more than 30 kills why would I spend 100 fuel on it? I can do 30 with an ISG everytime with 0 fuel. It just sits back like a sniper shooting all day wracking up the kills with 0 effort.

I have used the Stuka a few times until the last time I used it and the PLANETS WERE FINNALLY ALIGNED a nice big blob right dead center! Fired annnnndddddd killed about 8 models. Even though they were ALL in the blast radius animation. After that and never getting more than maybe 10 kills per game with the thing I stopped using it.



lol Im also talking about 2v2, luigi
9 Jul 2014, 23:06 PM
#102
avatar of Dullahan

Posts: 1384



Naa..200 mp osttruppen even worse.Guess what when its the cheapest unit in the game..makes sense its the shittiest.Don't expect to beat 320 mp unit with 160 unit one..lol.


Ostruppen actually have utility.

Also you can build 50 Rear Echelon squads and you won't kill one fucking riflemen before it kills all of you.
9 Jul 2014, 23:31 PM
#103
avatar of Mr. Someguy

Posts: 4928

Ostruppen actually have utility.

Also you can build 50 Rear Echelon squads and you won't kill one fucking riflemen before it kills all of you.


You are exaggerating extremely badly, that's not good for your argument. Rear Echelon and Osttruppen are roughly on-par with each other, but Osttruppen cannot repair and actually get penalised for entering their bunkers, they do have a Panzerfaust though.

For fun, 50 Rear Echelon squads at 35 meters (max range) do 140 DPS, enough to kill 2 riflemen a second. It would take about 3 and a half seconds to kill a Grenadier squad :P
10 Jul 2014, 14:12 PM
#104
avatar of S73v0

Posts: 522

Volley fire is still useless. Can't suppress for the life of the squad and rear echelon serve almost no purpose that is already filled by other squads. Maybe get rid of volley fire and let the rear echelon plants mines, build sandbags and able to upgrade flamethrower :/
10 Jul 2014, 23:40 PM
#105
avatar of The Shape

Posts: 475

Yea, I'd rather rears build mines instead of having an ability that is junk. It's nearly useless now. If they keep volley fire they should have it pin the squad but the rear echelons won't hurt pinned squads. This way you need another unit to do the dmg.

Or just scrap the whole darn idea of volley. As it stands...I def don't use it.
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Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
Last Friday, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
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Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
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Rosbone: Everyone ready for some deep penetration :snfPeter:
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Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
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Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
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aerafield: Personally I think without the ram ability, it's worse than loiters for example
Last Thursday, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
Last Wednesday, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
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Willy Pete: Really
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aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
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Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
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aaa: Funy thing new players dont know that. And are trying to compete vs hacks
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aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
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Last Tuesday, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
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