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Competitive Play

12 Mar 2013, 19:21 PM
#41
avatar of Basilone

Posts: 1944 | Subs: 2

On the whole, though, this conversation is rather pointless. If coh2 has a big player-base, it'll be a big e-sport. If not, it won't. Also, for anyone arguing that Coh has a very limiting skill ceiling: How come, despite being 6-7 years old, the top seeds always end up in the semis/finals, no matter the tournament?

I could play DevM 100 times and (even if luck didn't play a factor) I might outplay him and win 5-10 times, and have a decent number of somewhat close games. The same guys are always in the finals because they are very consistent, but there are still lots of people out there that can beat them or at least give them a hard time. In other words, they aren't superman. But a gold/platinum SC2 player would lose to a "pro" probably every single time, and I doubt any of the games would be close.

Nobody on this site will be able to continue with their lives as normal but play at a esport level, you would basically need to sell your soul to CoH2.
12 Mar 2013, 19:57 PM
#42
avatar of BlackHorseCav'

Posts: 56

SC2 is definitely more micro focused than Coh, however I definitely wouldn't claim that it has more depth. Moreover, whether SC2 has more macro is debatable, seeing as sc2 completely lacks many of the tactical and environmental elements Coh incorporates.

On the whole, though, this conversation is rather pointless. If coh2 has a big player-base, it'll be a big e-sport. If not, it won't. Also, for anyone arguing that Coh has a very limiting skill ceiling: How come, despite being 6-7 years old, the top seeds always end up in the semis/finals, no matter the tournament?


That's silly, plenty of large games don't become e-sports. I don't understand how that and the concept of a skill ceiling are mutually exclusive. There are like 15 people, maybe, playing CoH at tournament winning level I would say. Predicting which of them is going to win is not a massive surprise, especially given how experienced the tournament people are by now, after 25 of them.
13 Mar 2013, 07:59 AM
#43
avatar of RagingJenni

Posts: 486

That's all true, except I would argue that SC2 rewards playing for 6-8 hours a day quite heavily because it has a lot of depth and is micro/macro focused. I don't think that practicing CoH for 8 hours a day is going to translate to massively outplaying people that perhaps do a quarter of that. There's simply not enough in CoH to justify that amount of time investment. Hence, as I've been saying, a skill ceiling.


In theory, yes. In practice... well it haven't been practiced.
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