LMGs..........Again
30 Jun 2014, 12:29 PM
#1
Posts: 1963 | Subs: 1
This is the 2nd thread from me about LMGs. Lately I notice to beat the American riflemen I have to kill them at max range first. This means I must get LMG42 for every gren squad. The LMG would be better off as a close range weapon from what I see. I prefer that I get to choose whether to get an LMG42 for a close range boost or leave the grens with 4 rifles to fight long range. I hate the current rule that to win against Americans I must get LMGs, and I must beat them before the real fight started (real fight = close range). I'm fine with getting HMGs but LMGs for every squad... Make the G43s long range again. Give cons the PPS42 smg upgrade if needed to make them close range specialist. PPSH41 will replace the PPS42 upgrade. Anyone agrees? If not, please state your reasons.
30 Jun 2014, 13:01 PM
#2
Posts: 17914 | Subs: 8
Tried using sniper yet?
Try it.
Try it.
30 Jun 2014, 13:29 PM
#3
Posts: 324 | Subs: 2
I don't think you are supposed to win at every engagement range against more expensive units at the cost of 60 munitions. Having opposite units with different optimal distances is generally a good dynamic in terms of gameplay.
Yes, all LMGs are best used at long range. For the "real fight" there are G43s available, use that if you prefer your fights at closer range.
Yes, all LMGs are best used at long range. For the "real fight" there are G43s available, use that if you prefer your fights at closer range.
30 Jun 2014, 14:27 PM
#4
Posts: 1963 | Subs: 1
I don't think you are supposed to win at every engagement range against more expensive units at the cost of 60 munitions. Having opposite units with different optimal distances is generally a good dynamic in terms of gameplay.I'm fine if I do not win every engagement. But the way to beat a rifle squad is just to beat them before they even come near. For the G43, It needed 2 squads to be effective. I guess I'm fine with it but I don't really use doctrines with G43 much since the LMG42 seem more appealing.
Yes, all LMGs are best used at long range. For the "real fight" there are G43s available, use that if you prefer your fights at closer range.
30 Jun 2014, 14:33 PM
#5
Posts: 1963 | Subs: 1
Tried using sniper yet?
Try it.
Have tried it at least 10 times in the past few days.
Although effective, it does not work very well since my army is lacking one gren or mg already.
My BO is gren gren gren MG gren gren then T2 pak pak.
The thing that beats me is the 5 squad rifle blob with Lt and a few BARs.
And lately, I noticed people are just BAR rushing wherever they go.
Maybe it's just my rankings from not playing online much (getting dropped, probably connection)
Master Katitof, what is your BO with sniper?
Hard to fit a sniper in when by the time Lt comes out, you can expect an utility car.
30 Jun 2014, 14:40 PM
#6
Posts: 17914 | Subs: 8
2 grens, HMG, gren, sniper.
Keep sniper with HMG and gren at all times.
Then T2 and PaK for inevitable AA HT(that yes, should be less effective, delayed) and 222(you loose it early, you're f**ed).
Keep sniper with HMG and gren at all times.
Then T2 and PaK for inevitable AA HT(that yes, should be less effective, delayed) and 222(you loose it early, you're f**ed).
30 Jun 2014, 14:46 PM
#7
Posts: 978
Best build order (for 2v2) is still:
T1 -> Gren, MG, Gren, MG -> T2 Halftrack
Keep them supporting each other and you should come out on top.
A Sniper can be rewarding but is a high risk unit and imo only pays off if you manage to use him aggressively until mid-late game. In the very early stage (first 5 mins), when you have to look out as Germans to not get overrun by rifles, the Sniper can cripple you and you lose the map. Not impossible to use him well, but that´s best suited for supporting your teammate in a 2v2.
T1 -> Gren, MG, Gren, MG -> T2 Halftrack
Keep them supporting each other and you should come out on top.
A Sniper can be rewarding but is a high risk unit and imo only pays off if you manage to use him aggressively until mid-late game. In the very early stage (first 5 mins), when you have to look out as Germans to not get overrun by rifles, the Sniper can cripple you and you lose the map. Not impossible to use him well, but that´s best suited for supporting your teammate in a 2v2.
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