Hey there
I have been playing CoH2 for a while now. I prefer Ostheer (just because of how they play) but I also play Soviets a lot. Just to get the feeling how much fuel they need and income they get.
But now I wonder, do you guys have any tips to know how much fuel income the enemy has got and how much he has spent?
Like for Soviets you need fuel to get Molotovs and AT from the base building.
It would be nice if someone could post a link with how much fuel every building for both factions costs. Couldn't find much useful info about it online
Thanks in advance!
Resource income
18 Jun 2014, 15:56 PM
#1
4
Posts: 1006
18 Jun 2014, 16:34 PM
#2
17
Posts: 2838 | Subs: 3
These guides are out of date, but many of the costs are still correct:
http://www.coh2.org/guides/2574/soviet-unit-guide
http://www.coh2.org/guides/2573/german-unit-guide
Since divining how much fuel the enemy has spent is going to be an inexact science at best, at least these will get you started!
http://www.coh2.org/guides/2574/soviet-unit-guide
http://www.coh2.org/guides/2573/german-unit-guide
Since divining how much fuel the enemy has spent is going to be an inexact science at best, at least these will get you started!
18 Jun 2014, 17:06 PM
#3
Posts: 4928
Also, Fuel Points give 7 fuel, Strategic points give 3.
18 Jun 2014, 18:33 PM
#4
4
Posts: 1006
Thanks guys! Goanna give those things a look
18 Jun 2014, 19:06 PM
#5
Posts: 1617
Someone has to update those guides, they are outdated.
Also bear in mind that if your opponent went for doesn't get T3 or T4 and has a shit loads of units of either T1 or T2, maybe from even both it's 100000% that he is waiting for call-ins.
If you don't see any at nades, molotovs and any vehicles from T1 and he's pushing hard on the fuel points he might go for an early T3, in that case Tellers, PAKs are a good choice if you don't have enough fuel.
If he spams M3a1s he won't be starved on fuel as they are dirty cheap, and you should keep an eye out for any fuel caches.
Also bear in mind that if your opponent went for doesn't get T3 or T4 and has a shit loads of units of either T1 or T2, maybe from even both it's 100000% that he is waiting for call-ins.
If you don't see any at nades, molotovs and any vehicles from T1 and he's pushing hard on the fuel points he might go for an early T3, in that case Tellers, PAKs are a good choice if you don't have enough fuel.
If he spams M3a1s he won't be starved on fuel as they are dirty cheap, and you should keep an eye out for any fuel caches.
18 Jun 2014, 20:13 PM
#6
4
Posts: 1006
Okido, thanks for the tips
Today I played vs Ostheer. I was harassing his fuel constantly and he had a HT out. I thought he couldn't have much fuel, or at least not enough to go for a tank from T3/T4 so I went from T1 to T3. But couldn't get a T34 on the field befor his P4 got me..
I still got problems with guessing how much fuel Ostheer can have. Goanna play some more games I guess
Today I played vs Ostheer. I was harassing his fuel constantly and he had a HT out. I thought he couldn't have much fuel, or at least not enough to go for a tank from T3/T4 so I went from T1 to T3. But couldn't get a T34 on the field befor his P4 got me..
I still got problems with guessing how much fuel Ostheer can have. Goanna play some more games I guess
18 Jun 2014, 20:18 PM
#7
Posts: 17914 | Subs: 8
Look at the time.
If game is equal, expect tanks between 12 and 14 minute.
I like to have PaK by 10-11 minute on the field, unless I'm really pressed by infantry.
If game is equal, expect tanks between 12 and 14 minute.
I like to have PaK by 10-11 minute on the field, unless I'm really pressed by infantry.
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