Remove capping ability from all support weapons?
Posts: 987
That way any army which made heavy use of support units would suffer some drawbacks.
We have a precedent in coh1 where no army had a support weapon that could fire while capping.
I think it could change the early-game meta for the betta. Thoughts?
Posts: 155
Posts: 987
Posts: 66
Posts: 1157 | Subs: 2
Posts: 308
Posts: 987
Posts: 3293
i like that change tbh capping cirlces bring alot to the game and capping points. and i like that support teams can cap its a matter of do they cap to fast maybe its better this way or maybe reduceing there cap rate would be better.
Posts: 168
When activated the unit would be unable to setup the weapon
Posts: 598
Posts: 1355
I just played vCoH again and I just realized much better it was that mgs can't cap points. It makes infantry feel so much more important.
Sorry to spoil it for you but MGs can also cap in vCOH.
Posts: 598
Posts: 783 | Subs: 3
Posts: 172
Posts: 987
You are already sacrificing AT-nades or panzerfaust by using a weapons team, and you are risking giving equipment to your enemy. No point in nerfing weapons teams.
What you're saying is true and should be taken into account.
Would it not mean that if they had their capping removed that both sides would have to make more careful strategic decisions and maybe build more infantry? This would open the games up a bit, make it all more mobile.
Here's an ImperialDane shoutcast (love his shoutcasts ) where the soviet player at 6 minutes has 6 Maxims and an AT gun.
https://www.youtube.com/watch?v=AnKsKPJM7K4
It's one of the dullest early games to watch
Posts: 1702
Combined arms in this game is already not as rewarding as it should be. Like spamming grens/cons/maxims whatever is already easy enough. Why make combined arms even more hard to pull off?
Posts: 578
Posts: 60
Posts: 813 | Subs: 1
Posts: 2779
hey guys! Lets make combined arms even more hard to use!
Combined arms in this game is already not as rewarding as it should be. Like spamming grens/cons/maxims whatever is already easy enough. Why make combined arms even more hard to pull off?
Yes, almost 100% of 2v2 Soviet is one purely consspam and one purely maxim spam, this shit surely a combined arms hur?
Before in vCOH, two US players did the same thing, but required much more skills and easier to breakthrough than the current maxim shit here now. Rifles has very high upkeep and 30 cal can be easily countered by bike snipers, now cons and maxim almost have no upkeep and the game itself encourage spam.
Livestreams
53 | |||||
1 | |||||
158 | |||||
29 | |||||
17 | |||||
10 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.942410.697+8
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.269143.653+2
- 10.10629.785+7
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
10 posts in the last week
29 posts in the last month
Welcome our newest member, Selvestr
Most online: 2043 users on 29 Oct 2023, 01:04 AM