![](http://mmohuts.com/wp-content/gallery/company-of-heroes-online/company-of-heroes-online-character-creation.jpg?ec9f9b)
thoughs?
Posts: 1734
Permanently BannedPosts: 1838 | Subs: 17
Posts: 133
Posts: 252
There are easily 100000000000 features more important than a useless avatar customizer.
Posts: 871
true, yet this feature is very easy to make and implement, yet enjoyable
Posts: 155
Posts: 177
There are easily 100000000000 features more important than a useless avatar customizer.
Posts: 1734
Permanently BannedPosts: 2181
you could get a drop ingame, like a hat for your character, then here we go, CoH2 in steam market, +10k player.
Posts: 461 | Subs: 1
Posts: 359
Posts: 1734
Permanently BannedPosts: 1617
Posts: 35
Posts: 1740
Relic is a small company and shouldn't put the resources and time into making a tiny little MMO commander creator.
The Company of Heroes: Online commander was completely useless. I'm not sure it had any outward facing functionality at all. Only the user saw their own creation. It felt like it had been added because "well it's like an MMO and they all have this feature!".
How would it be utilized in CoH2? You create your little commander dude and everyone sees him once at the loading screen and he's gone? Does he stand next to the HQ building like the commissars from single player? Or do you see him at the victory screen triumphantly rodeoing a bear?
... actually that last one sound alright. I digress though!
It's pretty much a waste of resources.
![]() |
![]() |
![]() |
7 | ||
![]() |
![]() |
![]() |
261 | ||
![]() |
![]() |
![]() |
22 | ||
![]() |
![]() |
![]() |
13 | ||
![]() |
![]() |
![]() |
6 | ||
![]() |
![]() |
![]() |
2 | ||
![]() |
![]() |
![]() |
1 | ||
![]() |
![]() |
![]() |
1 |