Damn u guys are never happy... cant u just appreciate good and free content?
no cause the whole System is bad.We already have too many commanders and relic Spams even more.
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Damn u guys are never happy... cant u just appreciate good and free content?
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no cause the whole System is bad.We already have too many commanders and relic Spams even more.
Posts: 618
Whats wrong with commanders?
EVERY crap is locked in a comander.even tanktraps.the game has just a few non doctrinal Standard Units but 100000 commander Units.This is just terrible.
I would love to see more non doctrinal Units and less commander Units.this would add much more variety and options to the game.
adding more commanders doesn t give you more Options or variety.only different.the amount of Units you have is alwaays the same: Standard Basic Units + 1 commander.nothing more.and there are already toooooo many commanders with too many commander Units.
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Tank traps are doctrinal for obvious reasons. You can block off entire towns with them, which slows the game down. With CoH2's gameplay there's no real reason to have them either.
The reason that no new undoctrinal units are added is because it costs money, and they have to find a way to cover those costs, which is putting it in a commander. Why is it even terrible that there no new undoctrinal units? I don't see how it is terrible. And why is having too many commanders bad? I just do not get this mentality.
You and I know very well it's not gonna change anyway so there's no use complaining about it.
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there is a lot of arrogant thinks in there, but i'm not getting into an argument, so ill just pass it on to affe
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Posts: 368
Arrogant? What?
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Tank traps are doctrinal for obvious reasons. You can block off entire towns with them, which slows the game down. With CoH2's gameplay there's no real reason to have them either.
The reason that no new undoctrinal units are added is because it costs money, and they have to find a way to cover those costs, which is putting it in a commander. Why is it even terrible that there no new undoctrinal units? I don't see how it is terrible. And why is having too many commanders bad? I just do not get this mentality.
You and I know very well it's not gonna change anyway so there's no use complaining about it.
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Your comment about how we should pay for added stuff in the game is arrogant. Relic should have already implemented things like tank traps already into the game not these micro transactions that you say cover 'costs of the DLC' to be added. So when we played our $60-100 in the game Affe is right, we should be bitching just to have an ability for $2.29 or whatever is bullshit. I haven't purchased a DLC yet. I pre-ordered the game (not CE) and the game is boring! I have to pay for things to be added for the sake of 'something new?'
The fuck?
Posts: 618
You love commanders?I have a great idea!
Why not removing Brumbar, Panther, Panzer 4, T-34/76, SU-85 and T-70 and make them all commander units?Great idea!!!!!That means moar commanders!!!!!
They could make a T-34/76 commander or a Panther commander.
They should leave stug and su-76 as the only non doctrinal Basic Units.
If you want to have Panzer 4 you can choose the panzer 4 commander.
they could also make a panzergrenadier or penals commander.WOW! That would mean even more commanders!
Then they can Change the Name to Company of Commanders!
Maybe barbedwire and sandbags should also be locked in a commander?Great IDEA!
panzerwerfer commander.Katyusha commander.
scoutcar commander.There are so many Options.
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RELIC SHOULD TAKE ALL OPTIONS FROM THIS GAME AWAY AND LOCK IT IN 10000000000000 COMMANDERS.
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If all the commander units were to be turned into stock units, the game would become way too complicated.
Locking them away in commanders make it much easier to predict what your opponent is going to do. This is an important aspect of RTS games.
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