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russian armor

Idea for new DLC armor units

20 May 2014, 18:45 PM
#21
avatar of braciszek

Posts: 2053

^
With the elbe day patch, i find the Is-2 to be overpriced and underperforming now esp. vs. the Tiger.


It feels too... plain. Like an oversized t34/76-85. I prefer commanders with new tanks. Fortunately, germans are getting a second faction so they can have more diversity, but i bet a lot there will still be missing. Unfortunately for the Soviets, they still have several important vehicles, which we can only hope will be in new commanders...
20 May 2014, 18:53 PM
#22
avatar of Mr. Someguy

Posts: 4928

T-34/57: mounting a ZiS-2 derived weapon instead of the standard 76mm F-34, better at penetrating Tanks but worse at harming Infantry. With veterancy the vehicle should have little trouble taking on a stock Panzer IV, and be able to match a veteran Panzer IV.

Panzer IV Ausf. H:
Starting off with Vet 2 armour / gun stats (and appearance), at the cost of longer reload and less accuracy due to the declining quality of German crews later in the war. As the crew gains veterancy, the negative qualities disappear.

Panzer IV Ausf. J: Similar to the current Vet 0 Panzer IV, but with a slower turret, longer aim time, and severely reduced accuracy while moving. As the crew gains veterancy, Armour is improved (with skirts, like the current IV and the H) as well as aim time, accuracy, and turret speed.
20 May 2014, 18:55 PM
#23
avatar of braciszek

Posts: 2053

Glitched double post.
20 May 2014, 18:57 PM
#24
avatar of braciszek

Posts: 2053

T-34/57: mounting a ZiS-2 derived weapon instead of the standard 76mm F-34, better at penetrating Tanks but worse at harming Infantry. With veterancy the vehicle should have little trouble taking on a stock Panzer IV, and be able to match a veteran Panzer IV.

Panzer IV Ausf. H: Starting off with Vet 2 armour / gun stats (and appearance), at the cost of longer reload and less accuracy due to the declining quality of German crews later in the war. As the crew gains veterancy, the negative qualities disappear.

Panzer IV Ausf. J: Similar to the current Vet 0 Panzer IV, but with a slower turret, longer aim time, and severely reduced accuracy while moving. As the crew gains veterancy, Armour is improved (with skirts, like the current IV and the H) as well as aim time, accuracy, and turret speed.


But are the panzer IV's cheaper? The second one obviously, but i like this idea.
20 May 2014, 19:22 PM
#25
avatar of Mr. Someguy

Posts: 4928

But are the panzer IV's cheaper? The second one obviously, but i like this idea.


Imo the second one would be cheaper, similar to the T-34/76, since the Ausf. J was made to simplify and cheapen the manufacturing process, which meant less viewports, simplified exhaust, no turret motor, metal top rollers, and 2 less of them (3 on each side). The Ausf. H would probably cost 10-20 more than the standard Panzer IV, since you're paying extra for the increased protection and the crew penalties aren't cripplingly bad.

Assuming Relic would refuse to give them a medium tank in the name of being ~unique~, these would be great for OKW Commander call-ins.
20 May 2014, 20:37 PM
#26
avatar of coh2player

Posts: 1571

Other very good Soviet AFV:

Kv-85. KV tank with the 85mm gun

Is-1 on the same platform of IS-2 but with the 85mm gun

ISU-122- The ISU-152's smaller cousin.

SU-100- Soviet counterpart of the Jagdpanther

German side:

Jagdpanzer IV- German counterpart of the SU-85

Nashorn- Like Elefant but with paper armor.

Stuh42- Sadly missing from COh2.
21 May 2014, 15:59 PM
#27
avatar of Bravus

Posts: 503

Permanently Banned
Jagdpanzer IV and Stuh42 needs be in this game!
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