I don't have a problem pre-ordering from developers that have treated me well in the past. I'd rather save myself the hassle of buying it on release day and just being able to jump into the action immediately.
With that said, there are a few developers/publishers that I will not pre-order from anymore. The biggest offender is easily EA. BF4 really let me and everyone else who plays on a PC down. That is the true definition of a poor release. CoH2 was *nowhere* near as bad as BF4 was when it was released.
All I'm saying is that we should cut Relic some slack when it comes to balance issues. Such issues are present in every multiplayer game out there, and they are even more apparent in games with a lot of different units/classes/factions/etc. WFA will almost certainly have a negative effect on balance, regardless of how much testing is done. I'm willing to tolerate that for more content at a fair price. To me, that is reasonable.
Western Front - lack of info?
15 May 2014, 03:24 AM
#81
Posts: 29
15 May 2014, 04:05 AM
#82
Posts: 4928
Well they can keep it mistery however they want, just don't make it sooo mystery like the game is not even close to finish.
And with newest update, they let us saw the Sherman + Puma so they could at least keep the fire in us by talking about those units or something, not " OMG I'm gonna be a silent man "
You do realise there are severe punishments for breaking NDA right?
15 May 2014, 04:18 AM
#83
5
Posts: 1157 | Subs: 2
I don't have a problem pre-ordering from developers that have treated me well in the past. I'd rather save myself the hassle of buying it on release day and just being able to jump into the action immediately.
With that said, there are a few developers/publishers that I will not pre-order from anymore. The biggest offender is easily EA. BF4 really let me and everyone else who plays on a PC down. That is the true definition of a poor release. CoH2 was *nowhere* near as bad as BF4 was when it was released.
All I'm saying is that we should cut Relic some slack when it comes to balance issues. Such issues are present in every multiplayer game out there, and they are even more apparent in games with a lot of different units/classes/factions/etc. WFA will almost certainly have a negative effect on balance, regardless of how much testing is done. I'm willing to tolerate that for more content at a fair price. To me, that is reasonable.
Well said, I think this thought needs to be reiterated as much as possible in the coming weeks. We need more thought out, reasonable posts like yours.
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