More damage to all big guns
Posts: 503
Permanently BannedRail train artillery is a big joke compared to what is real, and looks the cost, and since an atomic grenade finishes with a whole house in 2 seconds.
Others grenades are a pussy comparing with it...
Need more damage to all big guns! Just one have this damage is OP.
Posts: 2693 | Subs: 1
Posts: 17914 | Subs: 8
A 5kg explosive charge that is thrown from extremely small range?
You know, the thing that is NOT a grenade?
Posts: 503
Permanently BannedWhat are you whining about in particular?
A 5kg explosive charge that is thrown from extremely small range?
You know, the thing that is NOT a grenade?
They thrown like a grenade to me... But Ok, a explosive with 5KG.
Look at the difference in damage caused by guns in this game, is a beautiful example, the artillery train has a bullet of 7 tons, and in practice works well worse than this explosive grenade thrown equals 5 kg.
Put 500 muni to use the rail artillery, but, make this do damage like a bit on real life, please!
This is for all weapons, just a great example.
Posts: 17914 | Subs: 8
There are literally 2 units that can't escape it, MGs that just started setting up when satchel landed already and tanks with destroyed engines.
Anything else, its your own micro mistake.
And since conscripts suck donkey balls and penals are finally usable this patch, get used to dodging satchels.
Posts: 503
Permanently BannedThis explosive is most power than a Ton shell...
Well, just wanted relic to do other bombs etc. have a strong explosion...
Posts: 17914 | Subs: 8
While we do our best to be historically authentic we also want to make a fun game. So while we use historical information to design the game things won't always be 100% accurate otherwise it would not be fun to play. If the Germans lost the majority of games, because it was historically authentic, then that would not be good game design.
We do our best to keep all armies interesting to play, and with equal chance of achieving victory.
Posts: 503
Permanently BannedSoviet have the great anti tank rifle, with $hit damage to a infantry.
German have sturm stg44, poor too.
Simple stop blanks bullets and bombs.
Look the real and coh2 gustav explosion! The perfect example!
Etc.
Posts: 578
Posts: 331
Posts: 331
Then let me quote Nouns post from official forums:
While we do our best to be historically authentic we also want to make a fun game. So while we use historical information to design the game things won't always be 100% accurate otherwise it would not be fun to play. If the Germans lost the majority of games, because it was historically authentic, then that would not be good game design.
We do our best to keep all armies interesting to play, and with equal chance of achieving victory.
and my response is goliath, 105 howy, 208mm rocket barrage, hummel satchel charge from vxoh.. lools and feels amazing and does a great job of being fun andrealistic.. this game Iis now 8 years old so no excuse what so ever
Posts: 4928
yeah its confusing that the heavy soviet howitzer has the same Explosion then the railway gun:
Even though the voice says it is, the Railway Artillery is not Schwerer Gustav. The shell that comes down is only slighter larger than the B-4 203mm, probably around 240 - 280, which would probably make the Railway Gun a 24cm "Theodor Karl" or a 28 cm "Bruno" although I don't know if those were used in the East. Anyway the shell is about the size of a human leg, whereas a Schwerer Gustav shell would be twice as large as a man.
For in-game comparison, there is an unfinished model in the game of a train car with Schwere Gustav shells in it, here is it compared to the actual Railway Artillery shell:
Posts: 503
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