Is this M3 balanced (see video)?
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it's 230mp / 5 fuel . . .
It's funny how players like Aurgelwulf and SSHeini arguing about M3 balance and don't even know how much is the cost of it
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it gets blown up by grens on a-move.
230/5 is too much but 80/5 is definitely a joke. it is cheaper than old Osttruppen, you want German playing against 10 clown cars?
Posts: 644
230/5 is too much but 80/5 is definitely a joke. it is cheaper than old Osttruppen, you want German playing against 10 clown cars?
Considering that scout cars are the only viable unit vs EG grens and the fact that they cost fuel which will delay your tech*, lack the utility of infantry and cannot cap... yes
* as if, just use call ins
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Considering that scout cars are the only viable unit vs EG grens and the fact that they cost fuel which will delay your tech*, lack the utility of infantry and cannot cap... yes
* as if, just use call ins
Not really, and ofc it can cap, dump an "useless" engi into it.
Posts: 184
It's funny how players like Aurgelwulf and SSHeini arguing about M3 balance and don't even know how much is the cost of it
230 mp and 5 fuel and that should give it the right to take on two pioneer squads (400mp) or more than one grenadier squad? For 230mp and 5 fuel?
It's an opening unit, it's maneuverable enough to kite units, it's cheaper than a grens squad, can transport troops and it can take on any squad from a distance. The M3 is fine.
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Not really, and ofc it can cap, dump an "useless" engi into it.
The scout car cannot cap. If I dump an engi into it, it's 230+190 = 420MP/5F
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Both m3s died, the fraps video recording was not long enough to show that.
Also, using the m3 long range against 1 pioneer squad takes 1 full minute to kill it:
This is too much.
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Your first Engie is free..
By that logic, the first 10 grens are also free.
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By that logic, the first 10 grens are also free.
WTF dude? You have your engi at the start of the game without paying anything
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I just completed some testing and it dose not matter if you keep facing the pioneers from the front, the m3 plus flamer engineer is still no match for 2 pioneers:
Both m3s died, the fraps video recording was not long enough to show that.
Also, using the m3 long range against 1 pioneer squad takes 1 full minute to kill it:
This is too much.
So M3 can't beat double pios.
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So M3 can't beat double pios.
In fact, M3 can't beat anything at all, but Ostheer just love to spam their fausts into them. That gives you some window that maybe if sun and moon align allows you to win vs. a bad player. But it's not guaranteed.
Winning vs. competent players is out of the question.
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By that logic, the first 10 grens are also free.
With all due respect sir, are you high?
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I just completed some testing and it dose not matter if you keep facing the pioneers from the front, the m3 plus flamer engineer is still no match for 2 pioneers:
Both m3s died, the fraps video recording was not long enough to show that.
i see an
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The Scout car is for rapid raids, harrasment and other such fun things. Not driving headlong into a concentrated enemy force. And even then it did a lot of damage. I mean killing one Pioneer squad already paid for most of the cost. And if you'd simply repaired it using those combat engineers you had in it. You could easily have sorted the rest of the bastards.
Hardly Relic's fault that you're refusing to do proper vehicle maintenance
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And not the stupid way above
(1) Keep in distance, Penals M3 is actually having higher DPS than 222 (but the second clips above is actually engi M3)
(2) Charge when they retreat, free squad wipe
(3) Use overdrive a lot, it is free
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And not the stupid way above
(1) Keep in distance, Penals M3 is actually having higher DPS than 222 (but two clips above is actually engi M3)
(2) Charge when they retreat, free squad wipe
(3) Use overdrive a lot, it is free
+1
I don't know why anyone even takes the time to argue with OP on threads like this
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(1) Keep in distance, Penals M3 is actually having higher DPS than 222 (but the second clips above is actually engi M3)
(2) Charge when they retreat, free squad wipe
(3) Use overdrive a lot, it is free
The first video shows 770 manpower and 5 fuel (two penals, one scout car) beating 480 manpower (two grenadier squads). If you want to count the pioneers you can up the Germans to 680 manpower, but pios here just loiter around and don't contribute to the fight. Furthermore, Soviets had the terrain advantage, one of the grenadier squads was already at around 75% health when the video started and the other grenadier squad took its sweet time to approach the combat meaning most of the fight was one squad at a time, which is of course significantly easier.
The second video shows 690 manpower, 5 fuel and 60 ammo beating 480 manpower. Again the fight was against one squad for a long time.
So M3 is not useless. But is it cost-effective? Do your videos demonstrate anything other than that you can decisively win any engagement when you have a 60% manpower advantage, use good micro, while the enemy units arrive staggered? You might as well show a video of 5 conscripts winning against three Grenadier squads and then claim "this is how you use conscripts".
No. Fuck that. The point is not that Soviets cannot win. It never was. It is that they consistently need to concentrate more manpower in a single place than Ost opponent in order to win. This translates directly to the statement : Soviet units underperform for cost.
See also: the Relic officially recommended counter to Assgrens (two Conscript squads leapfrog-kiting) and Piospam (shock troops in a Scout car).
Again, noone is arguing that M3 has no utility on the battlefield. If anything, this video reinforced my opinion that a garrisoned M3 is the most reliable thing Soviets have to reverse the usual long range equation i.e. force Ost forces to advance from cover.
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