Balance vCoH Trolololo
Posts: 30
It's a shame the US got trounced but I think it only proved that slow WSC into delayed Sherman is not a good counter to anything. DevM's brief but illustrious jeep micro on Semois looked promising until he suicided his jeep and we didn't really see anyone giving the M8 a good run for it's money.
Looking forward to next week
Olly
Posts: 522
In those games we saw underprepared US from both players. First game with a 1 engy start improperly microed rifles were forced off by mgs, losing any advantage gained by the start and allowing wehr to dig in. Bad teching in the second game going for the sherman instead of the m8. Third game DevM was off to a great start then mismicroed and promptly lost his advantage. Going 4 rifles then WSC is a very bad build order as the rifles bleed alot of manpower delaying the sniper. When you get the sniper you must get the countersnipe and get alot of kills to turn the tide. Unfortunately they played passively with their sniper once they countersniped and the sniper then didn't have much impact on the battlefield. The most you should get is 3 rifles then WSC. Just poor US play from both players against almost impeccable wehr play.
Posts: 783 | Subs: 3
I reckon it's because good players have lost too many games because one flank fails, all your rifles lose 3-4 men, and now you're behind hundreds of manpower and are at best even on map control. It generally feels much safer to simply stall and stall and stall until you can get a unit that doesn't die to fausts or the sniper. While it's not ideal play, the alternative is basically an all-in.
The M8 can be great, but it relies on good dice (or you won't do even close to 280mp/100muni/30fuel worth of damage) and having a very strong early game. Now, how do you have a strong early game against a competent wehr player without going BARs? If you rush the m8, you'll have less territory to defend, and going into enemy sectors with the m8 is asking to lose it. If you get BARs first, pumas are out when the m8 is out, and you've probably lost the game due to failing a flank or two anyway.
Posts: 394
Also imo, all three maps are heavily in the WM favour. Bois has choke points everywhere that can be made to be easily unflankable with use of wire and mines, Semois has always been WM favoured due to it's positioning of houses, choke points and cover. Langres has always been WM favoured due to its choke points that can be wired off and mined to make a flank attempt futile and cause heavy losses.
Posts: 102
Posts: 429
Its the WM sniper thats the problem. Its now present in almost all WM builds and good players will protect it with mines.i can solve that. they shouldnt allow WM players to build mines if they have snipers on the field.
Posts: 17
i can solve that. they shouldnt allow WM players to build mines if they have snipers on the field.
really ? really??
Posts: 5
Posts: 429
really ? really??
i dont know if your serious or not. which concerns me.
Posts: 783 | Subs: 3
No matter, real US players will just have to up their game and adapt. I wonder if we will see a resurgence of 4 Rifles BAR with an additional Jeep to put pressure on the Sniper. Looking forward to the next semi-final, there will surely be US wins there.
This seems like the only fool-proof strat to me, as the Jeep (assuming you get it 2nd) allows you to see where mines are placed, and allows your flank to be as well-executed as possible by letting you properly scout before your big push.
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Posts: 2807 | Subs: 6
No matter, real US players will just have to up their game and adapt. I wonder if we will see a resurgence of 4 Rifles BAR with an additional Jeep to put pressure on the Sniper. Looking forward to the next semi-final, there will surely be US wins there.
4 rifles adn jeep.... epic, one mine and your jeep is dead, all good players lays mines everywhere
Posts: 5
4 rifles adn jeep.... epic, one mine and your jeep is dead, all good players lays mines everywhere
It's all about execution... mines on paper counter everything.
Posts: 108
Posts: 331
Useless topic, they're not going to change it anymore. In my opinion: no snipers. I really rofl at people who think snipers will be less used on CoH2.
well soviets wont use it too much, since their snipers only camo in cover(i think didnt play alpha) and if wher sniper snipes the 2 man soviet squad second man counter snipes (again i think i read that it is possible somewhere)
Posts: 783 | Subs: 3
4 rifles adn jeep.... epic, one mine and your jeep is dead, all good players lays mines everywhere
My point was that if you use the jeep well you can see where the mines are being laid. Just don't drive the jeep anywhere you haven't been keeping an eye on, and during the flank drive it in with your minesweeper.
Posts: 934
Posts: 155
Perhaps the reason why when both players were playing USA, they didn't attempt a major flank or be super aggressive is because the USA game is that much on a knifes edge early that if they screw the flank up or it's beaten back with heavy losses, it's pretty much gg right there, because they will be bleeding manpower like a stuck pig all game. The US has no choice but to gain some sort of advantage early by the way of a flank or capitilizing on a WM mistake, if they don't then they will always push shit up hill to win.
Also imo, all three maps are heavily in the WM favour. Bois has choke points everywhere that can be made to be easily unflankable with use of wire and mines, Semois has always been WM favoured due to it's positioning of houses, choke points and cover. Langres has always been WM favoured due to its choke points that can be wired off and mined to make a flank attempt futile and cause heavy losses.
Absolute nonsense. Semois hasn't been WM favored ever since wire cutters became available from the beginning.
They just both played bad as US, its simple. An unconvincing nades to tank depot, 4 rifles sniper, very poorly executed 3es start... The only little ray of sunshine was DevM jeep on semois, up to the point where he suicided it for no reason.
This Sunday should see some US wins I'm sure.
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