Every wall object has one side that looks different from the other. This doesn't look right when I tried to use the spline tool to make make all the walls look the same. From one edge I see the column that holds the wall, on the other edge there's just the wall but no column.
It's like this |-|-|-|-|-
When I wanted it to look like this |-|-|-|-|
One has a column on the edge the other one doesn't.
I've seen it work since Relic has done it on their maps I want to know how to do it.
using walls in splines
27 Feb 2014, 17:50 PM
#1
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28 Feb 2014, 08:55 AM
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We used to be able to cap the wall using the spline state machine, but that functionality seems to be gone.
The way to do it is hunt down the column piece in the walls directory. Usually it's a similar naming convention (rough_m_01 has like rough_m_post or something), and just place it as an object at the end of the spline.
Be warned that not every wall has a matching end column piece; you may need to improvise, or just use a different wall.
The way to do it is hunt down the column piece in the walls directory. Usually it's a similar naming convention (rough_m_01 has like rough_m_post or something), and just place it as an object at the end of the spline.
Be warned that not every wall has a matching end column piece; you may need to improvise, or just use a different wall.
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