Sounds like the main issue is radio intercept. We will look into it.Yeah building and unit information is probably enough. No need for defensive structure info as well.
Soviets Advanced Warfare Tactics Commander
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yay,lets nerf armored assault and NKVD even more,i mean hardly anyone uses those commanders anyway.
Since few are using it anyway, exchanging some of the abilities couldn't hurt.
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Yeah building and unit information is probably enough. No need for defensive structure info as well.
+1
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Yeah building and unit information is probably enough. No need for defensive structure info as well.
Okay, let them rename the ability to "Radio Half-Intercept".
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Since few are using it anyway, exchanging some of the abilities couldn't hurt.
Put guards instead, in all of them and there! NKVD have something appealiong suddenly(guards+prop arty), AA have early game presence and guards match advanced warfare anyway
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Or maybe just say mines built,but not the location.
This AND
Actually i think the main thing that has come from this post, is that this is the most polished commander currently available and that the others need to have some abilities changed. Then their abilities may complement each other better giving us more choice. Be nice to have commanders fit play-styles better than have one the the top pick of the bunch.
+1
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Lols
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Saying radio is fine is like saying maphack is fine
I see no one complaining about the maphack ability in the Partisans doctrine.
Radio is far from being a maphack as it just briefly tells you what has been built. The G43 interrogation is harder to pull off, i agree with that, but it gives you much more info. I'd be excited to see the reactions if Relic implemented radio trangulation for soviets. Another thing that was fine in vCOH.
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Saying radio is fine is like saying maphack is fine
Saying radio intercept is a map hack is like saying SU-76 is a tank hunter.
You want to see maphack? Try interrogation.
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Saying radio intercept is a map hack is like saying SU-76 is a tank hunter.
You want to see maphack? Try interrogation.
That thing is not working like beta before. I know it's maphack, but it is now too hard to find injured cons around for your G43 to activate maphack, more important it is not always the timing you need the intel.
Radio, is lol, all game long.
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-It doesn't notify where bunkers and mines have been built(I'm ok with fuel and munitions cache notification)
-It comes in at 1cp
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I think devs should disable all units for soviets except the conscripts. This would be a great balance.
Conscripts have oorah.
Last time I've read german players posts, oorah is something between soviet nuclear arsenal and homing meteor strike when we talk power, so conscripts obviously would be much more then needed to win. I propose CEs, but we need to take upgrades out, they are OP because they can instakill ubermensch model.
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