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[CoH2] CheatCommands Mod ULE

1 May 2014, 13:56 PM
#81
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Changelog for version 1.2:

- Added two new units to the spawn lists:
- M4C Sherman
- Sdkfz 234 Puma

- Added "spawn commander" hotkeys. Use Control + Shift + F5 to see a list of them.
- Improved prompt text formatting
- Added Set all world territory sector owners to selection (Select a unit / building, for example your HQ to instant capture them fro you, just like spawning units works)

11 May 2014, 15:15 PM
#82
avatar of Sarantini
Honorary Member Badge
Donator 22

Posts: 2181

Your latest version has been deleted
11 May 2014, 15:23 PM
#83
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Yep, it was intentional. I had to pull it back for commander unlocks.
11 May 2014, 16:16 PM
#84
avatar of Dachschaden

Posts: 25

Hi, great Mod :D
Is there a way to equip a Sqaud with f.e. PPSH-41 or G43?
Maybe through some in-Game command?
13 May 2014, 20:09 PM
#85
avatar of GeneralKong

Posts: 46

damn, shame that you had to pull it back, but better than being forced to stop due to such a potential vulnerability

If I may recommend a command (if not already mentioned) that can add or remove abilities, either activatable or passive or whatever

I have also noticed that unit damage (after using the decrease damage command on them) does not carry over on the copied squads/vehicles
16 May 2014, 09:44 AM
#86
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Updated to 1.2 (again):
http://www.moddb.com/mods/cheatcommands-mod/downloads/cheatcommands-mod-ule-v-121

Copying all the modifiers applied with CCM with Copy & Paste gets really complicated. I will focus on higher priority projects first.
16 May 2014, 20:23 PM
#87
avatar of stevebud

Posts: 7

Hey guys!

I just started messing around with this awesome mod (I just got version 1.2 today). My goal is to use it to make some sick coh2 videos. I understand that past versions of this mod had options to better control camera movement. Does version 1.2 also have these sorts of options? If not, is there something else I can do to get better camera control?

-stevebud
16 May 2014, 20:53 PM
#88
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Version 1.2 has these camera controls. Press Control + Shift + F1 and then Control + Shift + Space until you are at page #3. This page lists camera movement tools.
16 May 2014, 21:13 PM
#89
avatar of stevebud

Posts: 7

Thanks for responding so fast! One more thing, Is there a way to zoom out farther than normal? I've seen videos that have some mega zoomed out views.
16 May 2014, 21:41 PM
#90
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

Not without modding support, which is currently not available.
It's a bummer as it allows epic bird-eye screenshots.
26 Jun 2014, 00:45 AM
#91
avatar of Erico

Posts: 68

when do you release the version 1.3 here?
26 Jun 2014, 10:43 AM
#92
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

1.3.1 (see first post for download)

- SUPPORT FOR WESTERN FRONTS!
- Added Slot item spawning hotkeys (Control + Shift + F5)
- Added Team weapon spawning hotkeys (Control + Shift + F6)
- Added Drop slot items for selected squad (Control + Shift + L)
- Added Remove slot items for selected squad (Control + Alt + T)
15 Sep 2014, 17:50 PM
#93
avatar of kiriL

Posts: 23

Is there any way to add weapons to squads?....example,6 PPsh to Conscripts...or SVT's....I want to play the campaign with a little more weapon diferentiation
15 Sep 2014, 18:10 PM
#94
avatar of Janne252
Admin Black Badge
Patrion 15

Posts: 3421 | Subs: 11

I've updated the first post with version 1.6. It has hotkeys for spawning weapons, including the PPSH.
15 Sep 2014, 18:25 PM
#95
avatar of kiriL

Posts: 23

Thank you Janne :D
29 Sep 2014, 14:38 PM
#96
avatar of kiriL

Posts: 23

Maybe I'm noob,or blind,but I can't find spawning weapons...I found a few though :BAR,LMG42,LMG34,Panzerschercks,Bazookas,M1919,PTRS and Panzerbusche(a german PTRS)
15 Oct 2014, 16:41 PM
#97
avatar of gunther09
Donator 22

Posts: 538

this is simply great stuff. Thank you Janne!
18 Oct 2014, 22:00 PM
#98
avatar of gunther09
Donator 22

Posts: 538

is there a way to play against a friend who also uses the Mod?
19 Oct 2014, 13:01 PM
#99
avatar of qweasd123

Posts: 1

anyone help me, i can't open my help page,squad page and entity page
19 Feb 2016, 14:04 PM
#100
avatar of PencilBatRation

Posts: 794

Thank you for this awesome tool. This is both a L2P tool and a highly useful testing ground for modders.


I have a suggestion but I don't know whether it could be implemented or not;


- All units having a UI marker, showing range as well as highlighting the units distance values in different colors(Close, Mid, Long)
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