Atmosphere presets
23 Dec 2013, 15:20 PM
#1
![avatar of Ryan](/uploads/avatar/8794.jpg?updated=1384796250)
Posts: 32
Is it possible to save & then load an atmosphere preset? I can't locate the relevant folders.
23 Dec 2013, 15:40 PM
#2
![avatar of Slash](/uploads/avatar/9160.png?updated=1387730042)
Posts: 13
Seems like loading custom presets is impossible at the moment because they won't show up in the list. That is a bug though and should be fixed soon (at least I hope so)
24 Dec 2013, 16:00 PM
#3
![avatar of Janne252](/images/avatars/april14_07.png?updated=1398148404)
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Relic clearly wanted to disable modding support. They did that by blocking "unofficial" sga archives. Since they re-enabled -dev mode they had to get rid of the -dev mode's nature of loading uncompressed data. It seems that WorldBuilder suffered from this action as well.
22 Feb 2014, 05:33 AM
#4
![avatar of Nem](/images/no_av.png)
Posts: 11 | Subs: 1
Hold the shift key down while you click the Load button in the Atmosphere Properties dialog.
22 Feb 2014, 18:15 PM
#5
![avatar of MonolithicBacon](/uploads/avatar/8803.jpg?updated=1503611834)
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Hold the shift key down while you click the Load button in the Atmosphere Properties dialog.
Astounding work!
That looks to have done the job. I'm checking out a few things now, but that method looks good to me.
[Edit]
I'm afraid that this hasn't worked for me. Can anybody else report if it has for them?
At present, you can save the files, but loading them doesn't actually do anything, and you cannot physically add files to Atmosphere Transitions.
![avatar of Tribalbob](/uploads/avatar/146.jpg?updated=1371338376)
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Loading the WB at home, I see how you guys have a strange treeview window. At work, we just get a standard windows open dialogue box - may have been someone's intention to make the atmosphere settings more user friendly (they certainly scare me), but backfired a bit. I'll let someone know, but I'm not sure how soon this would be fixed.
28 Feb 2014, 09:01 AM
#7
![avatar of OnkelSam](/uploads/avatar/29.jpg?updated=1371338360)
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Previously you would have to exctract archieves and put them into the right places in order to access atmosphere settings and grass etc...
IIRC the situation as it is now, was a workaround to make it easier for newcomers by loading the archieves by default. But as a consequence, we can't save our own settings anymore, because only the archieves are loaded.
IIRC the situation as it is now, was a workaround to make it easier for newcomers by loading the archieves by default. But as a consequence, we can't save our own settings anymore, because only the archieves are loaded.
![avatar of Tribalbob](/uploads/avatar/146.jpg?updated=1371338376)
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Yeah, I was actually the one who asked them to try to make that dialogue a bit more user friendly and include some pre-mades so people didn't have to bang their head against the wall messing with the sliders, but I guess it wasn't taken into account.
Been using this tool for 8 years and I still can't make a damn atmosphere that looks decent.
Been using this tool for 8 years and I still can't make a damn atmosphere that looks decent.
28 Feb 2014, 09:48 AM
#9
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Yeah, I was actually the one who asked them to try to make that dialogue a bit more user friendly and include some pre-mades so people didn't have to bang their head against the wall messing with the sliders, but I guess it wasn't taken into account.
I'm glad the decision was made, to be fair! There's far less hassle involved, but transitions are out of the question now.
Been using this tool for 8 years and I still can't make a damn atmosphere that looks decent.
And you're not alone. Working on maps for vCOH mods, it was consistently the one thing that everyone wanted changing once a map of mine was finished. All the more reason I'm grateful for the Relic pre-mades! It gives us somewhere to start!
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