Hey,
today I stumbled upon some data about teamcolors,
and I thought it may be useful, as I sometimes searched for teamcolors in other games for doing.. things with them I guess.
So here is a little image from which you can take the color from with the eyedropper tool
And the RGB-Values and HTML-Codes:
(Team-Colors)
Self (80, 140, 200) ■ #508CC8
Ally (255, 255, 0) ■ #FFFF00
Enemy (255, 0, 0) ■ #FF0000
Neutral (255, 255, 255) ■ #FFFFFF
(Player-Colors)
Ally 1 (80, 140, 200) ■ #508CC8
Ally 2 (255, 255, 0) ■ #FFFF00
Ally 3 (0, 255, 255) ■ #00FFFF
Ally 4 (41, 177, 18) ■ #2FB112
Enemy 1 (225, 0, 0) ■ #E10000
Enemy 2 (223, 14, 231) ■ #DF0EE7
Enemy 3 (255, 75, 0) ■ #FF4B00
Enemy 4 (100, 50, 50) ■ #643232
CoH2 Teamcolors (Cheatsheet or something)
22 Dec 2013, 18:41 PM
#1
Posts: 13
22 Dec 2013, 19:18 PM
#2
4
Posts: 951
I'm sure the colours were wisely chosen for ease of use but dammit I hate them.
22 Dec 2013, 19:24 PM
#3
Posts: 574
I don't use team colours because I fucking loathe that bright pink. Is there a way to edit them without it changing the checksum?
22 Dec 2013, 19:57 PM
#4
Posts: 13
I don't think so, the colors are defined in a .lua file... I'll try some stuff though
Edit: Well putting a modified file in the fitting folder doesn't work, and as CoH doesn't have a console I don't think there is another way besides modding... correct me if I'm wrong
Edit: Well putting a modified file in the fitting folder doesn't work, and as CoH doesn't have a console I don't think there is another way besides modding... correct me if I'm wrong
22 Dec 2013, 22:48 PM
#5
Posts: 461 | Subs: 1
I tried changing color before the exploit was fixed and only the colors in the game models changed, this means that you can change the colors in the camouflage in a tiger for example, but the U.I. (User interface) was still blue for some reason.
22 Dec 2013, 23:33 PM
#6
Posts: 3293
be interesting if they implemented a custimizable color system.
22 Dec 2013, 23:38 PM
#7
2
Posts: 2181
I dont understand why yellow is your ally
24 Dec 2013, 05:22 AM
#8
Posts: 2742
Cool colors: allies,
Warm colors: enemies,
...would probably be more efficient/easy on eyes.
But I wonder if there is a colorblindness reason.
Warm colors: enemies,
...would probably be more efficient/easy on eyes.
But I wonder if there is a colorblindness reason.
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
1 | |||||
15 | |||||
14 | |||||
3 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
11
Download
1265
Board Info
1057 users are online:
1057 guests
1 post in the last 24h
11 posts in the last week
27 posts in the last month
11 posts in the last week
27 posts in the last month
Registered members: 50002
Welcome our newest member, rwintoday1
Most online: 2043 users on 29 Oct 2023, 01:04 AM
Welcome our newest member, rwintoday1
Most online: 2043 users on 29 Oct 2023, 01:04 AM