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Leningrad Approach [1v1] [Working Title]

Hux
22 Dec 2013, 15:40 PM
#1
avatar of Hux
Patrion 14

Posts: 505

'tis the season I guess...


Wanted to make a semi-mirrored urban themed map without any rivers or damn bridges...

There is a crashed plane though :P

here are a few WIP screens:





The centre of the map (containing the 2 Muni points, 2 fuels and 3Vps is more or less all open park. I'm trying to add in quite a lot of shot blockers on either side to prevent an ISU/Elefant/PAK43 just cleaning up.

there are a few buildings dotted about (their health has been adjusted relative to their locations, as has their rotation- meaning no windows overlooking bases/base entrances)

Anyone got any pearls of wisdom/ foreseeable problems with this sector layout that I may have overlooked?

22 Dec 2013, 17:33 PM
#2
avatar of ofield

Posts: 420

"...damn bridges.."

So true.

Btw anyone having flashbacks about stutzdorf or what this 1v1 from coh1 is called ^.^ ?
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