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-- script for 4v4 map
local player = World_GetPlayerAt(1)
local pos = Mis_GetMouseOnTerrain()
local sbp = BP_GetSquadBlueprint("pioneer_squad_mp")
local pioneerSquad = Squad_CreateAndSpawnToward(player, sbp, 0, pos, pos)
local pioCount = Squad_Count(pioneerSquad)
local plrCount = WOrld_GetPlayerCount()
print(pioCount..53..plrCount)
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