Tactical Map issues
Posts: 9
I watched and read the whole Tutorial from Onkelsam.
Realy nice work mate !
But i tried now above then 10 times and my minimap in Game (at the match)
is to small......
Its in the Center but only on his half, 1/3 , size of that must be.
I dont know why <.<
I tried to use a Original map. Nothing changed !
But if i export the original map.
There is the same problem.
I didnt understand why... looks like the WB makes a little mistake ?
For my Costum MM im using Gimp.
Hope somebody can help me.
Or give me a little hint
Thx
Posts: 420
(I used gimp too)
Posts: 9
if i make a MM with 598 * 786 pixels
why i make a damn MM in the Size of the Map ?
The mapsize in this info says :
448 * 576
Why ?
From where this numbers are coming ?
Im very confused.
Posts: 420
Yea me too, tried it again, and it doesn't seem to work like this anymore D:
Well try to make the minimap as big as the playable area size
448 * 576
btw can you post your MM pls?
Posts: 9
yep i give u the whole map
:edit: http://www.file-upload.net/download-8361903/anotherstalingrad2_mm.tga.html
Posts: 39
Posts: 9
Posts: 9
i see in my terrain properties in world builder
Terrain width: 608 terrain Height: 736
Playable width: 448 Play height: 576
trololololol ......
Posts: 420
You maybe also need to mirror it over the x - axis.
Posts: 9
Posts: 9
I deleted all.....
Now i take an original Map to understand this Fail system.....
And its totaly fucked ....
Pls dont understand me wrong.
But OnkelSam´s Tutorial is not 100% right.
Maybe at a costum map. That can be.
But not for editing a original.
We will look at Stalingrad. (anotherstalingrad)
What we have:
mm = 598*768
mm_high = 768*768
mm_low = 360*360
mm_preview = 360*360
minimapsize from option file = 276*338
Mapsize from info file = 448*576
Now go into world builder and click Terrain properties
U see :
Terrain Width: 608 Terrain Height: 736
Playable width: 448 Playable Height: 576
And WTF ?
Why the mm_high is 768*768 ?
why the mm is 598*768 ?
why the mm_preview is 360*360 ?
the mm_low looks good if we can trust the Tutorial.
Cause our mm_high is 768*768 and our low must be a 360*360 so.
Dont change anything.
Only Export package after u have loaded it.
and start the new "original" Stalingrad.
And what did u see ?
Yep, its totaly fucked, WTF ?
Posts: 9
Maybe i make a big big mistake and didnt see it again and again.
Or this System is a big fail.
In COH1 i creat a MM in under 10 mins.
Now in COH2 i´m trying 2 days to rescale it....
cant believe .....
and it sucks hard .....
Posts: 9
i only changed the preview in 768*768
idk.....
but thx for help =)
Posts: 192
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