Relic is updating VCoH
Posts: 42
http://community.companyofheroes.com/forum/company-of-heroes/company-of-heroes-beta/7926-how-to-get-into-the-company-of-heroes-beta
Posts: 122
Posts: 742 | Subs: 2
Edit: Changelog posted, quoted below for the lazy
Here's what's new in the CoH Beta.
CoH1 currently uses Steam matchmaking and leaderboards and has no arbitration. With this new release the arbitration, matchmaking, ranking and leaderboard systems used by CoH2 have been implemented for CoH1. What players should experience as a result is:
• they should be consistently matched with players similarly skilled to themselves
• that the results of matches, including any disputes, is secure and is viewable in game
• players can be confident of their in game leaderboard rank
• upgraded networking system to improve game responsiveness if your opponent has a poor network connection
Known Issues:
• Tips of the day may be placeholder and are not localized
• Game recording and replay is currently non-functional
• Panzerkrieg 2v2 Automatch is not functional
Sounds like we're back in business!
Posts: 1838 | Subs: 17
Edit: Does this mean all kind of cheaters in vcoh would be easy to act upon now that vcoh supports coh2's leaderboard system?
Posts: 742 | Subs: 2
I would be tempted to play the again if they added in a reverse hotkey for vehicles and brought in grid keys. I am glad they have brought the maplist back and reset the leaderboards.
Neither of those things are going to happen.
The answer to your problems are a) micro and b) here
Posts: 1679 | Subs: 5
Posts: 641 | Subs: 1
I would be tempted to play the again if they added in a reverse hotkey for vehicles and brought in grid keys. I am glad they have brought the maplist back and reset the leaderboards.
Edit: Does this mean all kind of cheaters in vcoh would be easy to act upon now that vcoh supports coh2's leaderboard system?
And vaulting! MVGame
Posts: 622 | Subs: 1
When I shut down the game, I had some error about Visual C++, pretty cool.
Will post if it happens again.
Posts: 454 | Subs: 9
Looked for a game as US, played as Brits.
When I shut down the game, I had some error about Visual C++, pretty cool.
Will post if it happens again.
I'll pass that on, but if it happens again post in the Steam forums (there's a Beta section) or our official forums because that's the two places that the CoH dev team is watching. I don't think those guys are here that often because they're programmers and server techs not designers.
Posts: 329
Permanently BannedPosts: 24
Posts: 120
I'll pass that on, but if it happens again post in the Steam forums (there's a Beta section) or our official forums because that's the two places that the CoH dev team is watching. I don't think those guys are here that often because they're programmers and server techs not designers.
First, thank you and everyone trying to get things up and running, I appreciate it. Looks very promising and has got me pretty excited.
I posted the same thing Pepsi just did in the official forums. When I exit the Beta version, I get the c++ error as well. The error says, "assertion fails" and asks me to retry, Ignore or close.
Posts: 454 | Subs: 9
Posts: 1734
Permanently BannedPosts: 182
Posts: 783 | Subs: 3
Posts: 379
Posts: 42
Posts: 66
Posts: 1820 | Subs: 2
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.831222.789+37
- 2.34957.860+14
- 3.589215.733+4
- 4.1099614.642-1
- 5.280162.633+8
- 6.305114.728+1
- 7.916405.693-2
- 8.271108.715+22
- 9.721440.621+3
- 10.1041674.607-2
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
donofsandiego
7 posts in the last week
39 posts in the last month
Welcome our newest member, starkindustries
Most online: 2043 users on 29 Oct 2023, 01:04 AM