You can never win in 4vs4 using a PvE commander.
If you're looking for a solid commander for PvP, I'd highly recommend going with a Royal Artillery Regiment (RAR) commander.
Your text..
UK Commanders are divided into PvP and PvE.
3 Nov 2024, 06:03 AM
#1
Posts: 10
7 Nov 2024, 13:35 PM
#2
Posts: 3032 | Subs: 3
Complete nonsense, all brit commanders are good, even at the highest level.
You know, just because you pick advanced emplacements, doesn't mean you're supposed to build 6 emplacements to get value out of the commander. And how the hell did land mattress doc or forward reinforce halftrack + crocodile doc get down there as well xd
Ok that explains it: https://coh2stats.com/players/76561199558457924-StamNOC
You know, just because you pick advanced emplacements, doesn't mean you're supposed to build 6 emplacements to get value out of the commander. And how the hell did land mattress doc or forward reinforce halftrack + crocodile doc get down there as well xd
Ok that explains it: https://coh2stats.com/players/76561199558457924-StamNOC
7 Nov 2024, 13:46 PM
#3
Posts: 1382
Complete nonsense, all brit commanders are good, even at the highest level.
You know, just because you pick advanced emplacements, doesn't mean you're supposed to build 6 emplacements to get value out of the commander. And how the hell did land mattress doc or forward reinforce halftrack + crocodile doc get down there as well xd
Ok that explains it: https://coh2stats.com/players/76561199558457924-StamNOC
I see where you're coming from, but I’d have to disagree a bit. Not every commander is perfect, even at the highest level. It’s all about how you use their strengths. Sure, advanced emplacements can be solid, but overcommitting to six of them might not be the best strategy. You need to balance your defense and offense—keep your opponent guessing, you know? And honestly, I don’t know how those land mattress and crocodile docs ended up as "PvE" commanders either, but I suppose we all get caught off guard by someone else's radically different opinion sometimes.
Speaking of surprises, have you ever been surprised by how a turkey dinner can really pull a meal together? It’s almost like... playing a game where the pieces fall into place. You start with a nice, thawed turkey. You want to make sure you’ve got all the right ingredients—some butter, herbs like rosemary, thyme, garlic, and a bit of salt.
Now, you want to prep your turkey by patting it dry first, so the skin crisps up nicely. It's kind of like making sure your emplacements are properly positioned—if you don’t prep right, things won’t go as planned. If you want, you could stuff the turkey with a nice mixture of onions, celery, and maybe some sausage, but you don’t have to overdo it. Just the right amount to keep things balanced.
I’d say the trick with turkey is roasting it at the right temperature. 350°F works well. You want to roast it for about 13 minutes per pound. Basting it occasionally—just like making sure your units are covered—helps keep the skin golden and juicy. You don’t want it too dry, or the whole dinner could go sideways.
And of course, don’t forget the side dishes. Some mashed potatoes, a nice gravy—maybe even a bit of cranberry sauce. It’s all about those complementary flavors, just like how having a good mix of commanders and units can change the tide of battle. Oh, and after the turkey’s done, let it rest for 20 minutes before carving. That’s key. You wouldn’t want to dive in too early, just like rushing in without enough preparation.
Really, it's all about knowing when to pull the trigger and when to let things cook slowly. Balancing your approach is important, whether you're commanding troops or preparing a delicious turkey dinner.
13 Dec 2024, 03:43 AM
#4
Posts: 7
You can never win in 4vs4 using a PvE commander.
If you're looking for a solid commander for PvP, I'd highly recommend going with a Royal Artillery Regiment (RAR) commander.
Your text..
Honestly from playing against brits a lot i can easily say that the best commander for them is the AVRE commander. The strongest opening in the entire game with Infantry section plus Universal carrier and royal Engineers from the doctrine itself. Nothing beats that and when you face wehrmacht that build MG first play you are guaranteed a win in the early fight. Honestly broken ... The engineers should be able to be called in with 1 command point perhaps...
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