CoH3 is always Marder blob, Wirbelwind spam, P4 or P3 spam, Sherman & Hellcat spam, Crusader spam.... you name it. But apparently Relic's faction designers think that this is what teamgame players want, especially in 4v4
I think a lot of that is down to the theatre. Italy/Africa just isnt as suited to the classic formula of COH.
Relic sent out that questioaire at the beginning of developing coh3. "where do you want the game to go etc"
I feel they didnt really have any solid good ideas of what to do with the game, other than elevation which is the only true innovation. They just forced a game out knowing it would sell anyway.