also btw vertical maps are trash
25 Feb 2023, 15:42 PM
#1
Posts: 148
literally unhealthy unfun and unnecessary feature that doesnt fit the gameplay well
25 Feb 2023, 20:25 PM
#3
Posts: 17914 | Subs: 8
Why?
25 Feb 2023, 20:53 PM
#4
Posts: 148
feels weird for camera play, it is quite unclear to read where units can shoot and see, especially on some maps, range is hard to read, units feel to have way more range than they should sometimes, also like it rlly makes LoS work very strange, example would be the beach on twin beaches where you have this wooden thing in the middle, ive had MG literally shoot at units directly under it and it wasnt even on the edge
idk just my feelings
idk just my feelings
25 Feb 2023, 21:02 PM
#5
Posts: 17914 | Subs: 8
True for camera, but its not something that can't be adjusted.
Never really had shooting issues since there is that LOS line on target telling you if you can't.
Never really had shooting issues since there is that LOS line on target telling you if you can't.
25 Feb 2023, 21:22 PM
#6
Posts: 148
True for camera, but its not something that can't be adjusted.
Never really had shooting issues since there is that LOS line on target telling you if you can't.
in for example vehicle fight on the hill it feels very tedious to menage the fight with taking the LoS into consideration on the fly, its like not simple geometry in coh2 which makes calculating these fights very unintuitive, idk hard to explain everything but overall it just doesnt feel good to me, like quite unnecessary, dont see how it improves gameplay quality, just makes it more clunky
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