Will Coh3 looks this good? What kind of cool new features will it have in the worldbuilder?
(4) Belgorod Rain
I have been doing a lot of programming and needed something to do to shut my brain off. So I started creating a version of Belgorod that was a little less open and had some of the things that make Coh2 what it is. Like buildings, green cover etc.
Coh2 is dead. But I felt the rain effects were so cool I wanted to post it for people to check out. Nothing special just a nice ambience ala Port of Hamburg.
I wanted to show just how cool the Coh2 engine and Worldbuilder are. I am barely scratching the surface of what it can do and it looks cool.
FOR MAPPERS:
1) I used simple rain settings to create a soft mid summer rain feel.
2) Increased the GLOSS lighting in ATMOSPHERE SETTINGS/MISC ENVIRONMENT.
3) Used the Cement\Cement_Puddle tile texture to create wet areas. Painting this under splats that had see thru areas really popped.
4) Used the FX Action Marker fx_ambient\water\raining_ground_ripple_01_hugelight to get some random drops hitting land effects.
(4) Belgorod Rain
8 Feb 2023, 17:30 PM
#1
Posts: 2143 | Subs: 2
8 Feb 2023, 17:42 PM
#2
2
Posts: 538
nice, gonna check it out. Thank you a lot for playing around with it.
I like Belgorod a lot - so I am looking forward to trying it....
I like Belgorod a lot - so I am looking forward to trying it....
8 Feb 2023, 17:47 PM
#3
2
Posts: 538
By the way: thank you for "Eastern Assault", I still like it
8 Feb 2023, 17:48 PM
#4
Posts: 2143 | Subs: 2
nice, gonna check it out. Thank you a lot for playing around with it.
I like Belgorod a lot - so I am looking forward to trying it....
Awesome! Major complaints with Belgorod was it is too open. So I added a lot of different objects to create closer range fights and allow for more flanking. I also wanted to add some buildings and green cover here and there. Still no red cover anywhere though.
9 Feb 2023, 00:10 AM
#5
Posts: 3029 | Subs: 3
But I felt the rain effects were so cool
If only there was lightning & thunderstorm effects in CoH2
In CoH1 there was a 2v2 automatch map that had it.... the performance was horrible with 10 average fps but I absolutely loved it
9 Feb 2023, 00:24 AM
#6
Posts: 1153 | Subs: 1
If only there was lightning & thunderstorm effects in CoH2
In CoH1 there was a 2v2 automatch map that had it.... the performance was horrible with 10 average fps but I absolutely loved it
There are lightning and thunderstorms in coh2 though?
9 Feb 2023, 00:26 AM
#7
Posts: 3029 | Subs: 3
There are lightning and thunderstorms in coh2 though?
Wait what? Then how comes that 0 of the coh2 automatch maps ever had it
9 Feb 2023, 01:30 AM
#8
Posts: 1366
Wait what? Then how comes that 0 of the coh2 automatch maps ever had it
Because coh2 player have stinky bad PC
9 Feb 2023, 04:06 AM
#9
Posts: 1153 | Subs: 1
Wait what? Then how comes that 0 of the coh2 automatch maps ever had it
I tinted the lightning flash to be a little pink/red to emphasize the colours of the map but you can change a lot of the weather effects to a great degree.
Because coh2 player have stinky bad PC
I think this is half right, the other half being that coh2 is just so poorly optimized. Even on state of the art PCs from the last few years the game struggles to have a consistent framerate.
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