(4) Belgorod Rain
I have been doing a lot of programming and needed something to do to shut my brain off. So I started creating a version of Belgorod that was a little less open and had some of the things that make Coh2 what it is. Like buildings, green cover etc.
Coh2 is dead. But I felt the rain effects were so cool I wanted to post it for people to check out. Nothing special just a nice ambience ala Port of Hamburg.
I wanted to show just how cool the Coh2 engine and Worldbuilder are. I am barely scratching the surface of what it can do and it looks cool.


FOR MAPPERS:
1) I used simple rain settings to create a soft mid summer rain feel.
2) Increased the GLOSS lighting in ATMOSPHERE SETTINGS/MISC ENVIRONMENT.
3) Used the Cement\Cement_Puddle tile texture to create wet areas. Painting this under splats that had see thru areas really popped.
4) Used the FX Action Marker fx_ambient\water\raining_ground_ripple_01_hugelight to get some random drops hitting land effects.