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[Relic][Devblog] #40 Branching Narrative

16 Jun 2022, 10:31 AM
#1
avatar of Mithiriath
Director of Social Media Badge

Posts: 830 | Subs: 3

19 Jun 2022, 15:59 PM
#2
avatar of Spielführer

Posts: 320

20 Jun 2022, 06:49 AM
#3
avatar of Crecer13

Posts: 2184 | Subs: 2

Let's be honest. This is a bad decision. A dynamic campaign is not very interesting, it is a Skyrmish set and not a campaign. In alpha, I was terribly bored. You are making a campaign game that focuses on the people in this war. And a dynamic campaign is the worst choice to show it. CoH is not Starcraft, but here you should be equal to this game. And although I do not like StarCraft 2 as a strategy, but this is a masterpiece single player campaign - history, unique missions, cutscenes.
20 Jun 2022, 09:09 AM
#4
avatar of BasedSecretary

Posts: 1197

Let's be honest. This is a bad decision. A dynamic campaign is not very interesting, it is a Skyrmish set and not a campaign. In alpha, I was terribly bored. You are making a campaign game that focuses on the people in this war. And a dynamic campaign is the worst choice to show it. CoH is not Starcraft, but here you should be equal to this game. And although I do not like StarCraft 2 as a strategy, but this is a masterpiece single player campaign - history, unique missions, cutscenes.


That's what you get when you put people with 0 history knowledge behind a HISTORICALLY-DRIVEN rts. Woke culture will eat Coh3 for breakfast.
20 Jun 2022, 21:25 PM
#5
avatar of Spielführer

Posts: 320

Let's be honest. This is a bad decision. A dynamic campaign is not very interesting, it is a Skyrmish set and not a campaign. In alpha, I was terribly bored. You are making a campaign game that focuses on the people in this war. And a dynamic campaign is the worst choice to show it. CoH is not Starcraft, but here you should be equal to this game. And although I do not like StarCraft 2 as a strategy, but this is a masterpiece single player campaign - history, unique missions, cutscenes.

Nothing more to add. I was also bored and did not play it that much. Same for me with StarCraft 2. MP? Nogo for me, but the SP content was superb.

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