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Infantry Texture Swapping

13 Oct 2021, 12:21 PM
#1
avatar of Sie_Sayoka
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Posts: 100 | Subs: 1



I noticed when playing around with model stacking that the long coat will have its texture stolen by another model. In the picture I have both winter volksgrenadiers and sappers in the abp but the sapper texture overrides the volksgren's for the coat. This could lead to some interesting combinations. I also believe that this works for some things other than the coats as well.

Code
model =
{
"..\\..\\..\\common\\NewMotionTree.abp",
"..\\..\\..\\west_german\\soldiers\\volksgrenadier\\volksgrenadier",
"..\\..\\..\\british\\soldiers\\engineer\\engineer",
}


Note that the abp only contains relevant blueprints so you'll have to add weapons and other stuff. I'm also unsure what causes the priority of textures as putting the sapper blueprint above the volkgren's still results in the sapper texture override.

Unfortunately there's not many applications for this until we learn what the exact circumstances are required to swap textures. Maybe someone else has more insight into this.


Code
model =
{
"..\\..\\..\\common\\NewMotionTree.abp",
"..\\..\\..\\aef\\soldiers\\assault_engineer\\assault_engineer",
"..\\..\\..\\aef\\soldiers\\mortar_crew\\mortar_crew",
}

Props to Hash_Silencer Li for finding this one.
15 Oct 2021, 07:06 AM
#2
avatar of Support Sapper

Posts: 1220 | Subs: 1

this look odd but can have nice use if can be properly control i think
26 Jan 2022, 04:39 AM
#3
avatar of Support Sapper

Posts: 1220 | Subs: 1

i try this method by stacking tommy and medic together with assault skin, the result is better than i expected.



26 Jan 2022, 14:12 PM
#4
avatar of Sie_Sayoka
Modmaker Badge

Posts: 100 | Subs: 1

I'm unsure if these are actually texture swapping as its difficult to tell from the screenshots. They may just be clipping which also can lead to interesting combinations. They look good regardless.
27 Jan 2022, 02:39 AM
#5
avatar of Support Sapper

Posts: 1220 | Subs: 1

I'm unsure if these are actually texture swapping as its difficult to tell from the screenshots. They may just be clipping which also can lead to interesting combinations. They look good regardless.


Yes, more like stacking than completely swapping texture. I was hoping that the texture from tommy will cover red medic symbol on the other model, it doesn't work out like that but still usable.
24 May 2024, 05:04 AM
#6
avatar of Sie_Sayoka
Modmaker Badge

Posts: 100 | Subs: 1



Lieutenant found these nice combinations.

Assault Engineer + Royal Engineer
Paratrooper + British Sniper
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