playercard doesn't mean much when your prime tactic is losing your armor and then spamming clustered pgren blobs over and over again
and still losing to a rank 8000 soviet
whats your point?
Posts: 2243
playercard doesn't mean much when your prime tactic is losing your armor and then spamming clustered pgren blobs over and over again
and still losing to a rank 8000 soviet
Posts: 1289
its only to qualify the experience level we talk about here...rank 1000? or rank > 100?
Posts: 2243
I dont know and dont care about rank. All i know its not high in my case.
But having high rank doesnt give you some sort of authoraty on tge game. And having low rank does not invalidate your arguments about balance.
Wich is excactly what your are trying to do here.
Posts: 772
playercard pls....from what rank/skill do we talk here?
Posts: 348
playercard pls....from what rank/skill do we talk here?
Posts: 772
Why the F are u demanding playercards? Yours is one of the most biased ive ever seen
Posts: 176
Its ai shoudnt be as good as the comets ai.
As the panther is supirior in at and it is more tanky with more range more pen and better reload. Plus both axis faction have enough powerfull ai options already. Not that brits dont have that but not on (super)heavy tanks.
Posts: 786 | Subs: 1
Section is excel at AI with double Bren & 5 men.
Sapper is good too compared to the cost with Pioneer.
Officer
Bofors eat both infantry & anything from Light tanks and below
Centaur for dedicated AI for 100fuel
Sturm doesnt scale
Volk doesnt scale
Ober come to late to fight vet2-3 Shock/Ranger
Luch & Flak not even able to 1v1 Penal
Pz4
King
- Pz4 is top option, and Pz4 is a generalist tank, not specialist.
Posts: 2243
Section is excel at AI with double Bren & 5 men.
Sapper is good too compared to the cost with Pioneer.
Officer
Bofors eat both infantry & anything from Light tanks and below
Centaur for dedicated AI for 100fuel
Sturm doesnt scale
Volk doesnt scale
Ober come to late to fight vet2-3 Shock/Ranger
Luch & Flak not even able to 1v1 Penal
Pz4
King
- Pz4 is top option, and Pz4 is a generalist tank, not specialist.
Posts: 956
this.
Exactly this is the reaon i dont understand brits need such OP comet tank. there is no weakspot on it. its not this much expansicve, high armor, fast like gocart, KT -like-wiping- gun, smoke, phospor, grenades, super mobil and long range view.
can deal with all targets---combined with pio with nades and equipet with double piats...OP as fu**
Posts: 1289
section is weak early outside of cover & command vehicle aura
recovery sappers are good at minute 0, but get outmached later on when you actually get your infantry upgrade, and are retired to merely repair your tanks
officer i don't really use, don't know much about it
bofors is stationary and very easy to dispatch of
centaur is alright, not worth it though
Sturms are good early and then they fall off, like they should
volks don't scale, but they are good early and are replaced by obers and tanks when they finally fall off
obers are really good, if you are impatient get fallshirms instead
ostwind can solo x3 to x5 penals and never even get get murdered with kiting, you're really fucking terrible if a single penal defeats your ostwind. three squads wielding elite bazookas or panzershreks though...
if you want mainline that scales, you should've picked pfusiliers
the king tiger and p4 do a great job at fighting anything in front of them, nothing to be said here
Posts: 1289
this.
Exactly this is the reaon i dont understand brits need such OP comet tank. there is no weakspot on it. its not this much expansicve, high armor, fast like gocart, KT -like-wiping- gun, smoke, phospor, grenades, super mobil and long range view.
can deal with all targets---combined with pio with nades and equipet with double piats...OP as fu**
Posts: 772
this.
Exactly this is the reaon i dont understand brits need such OP comet tank. there is no weakspot on it. its not this much expansicve, high armor, fast like gocart, KT -like-wiping- gun, smoke, phospor, grenades, super mobil and long range view.
can deal with all targets---combined with pio with nades and equipet with double piats...OP as fu**
Posts: 2243
And comet is not cheap.
Posts: 772
its a combination from:
p4 gun with Tiger armor, faster than a fu cking luchs, health of a t34 85, with smoke, phosphor, grenade launcher, commander upgrade for extra view range.
yes its super cheap for what u get...a panther combined with p4 and alot of tools and super high fast speed and mobility.
edit:
this comet wipe easily much faster AT guns/ crews / sqauds than a KT ever could, since it has phospor, smoke, grandes, and superior mobilty. 2 AT guns hold back a kt. 3 AT guns is no problem for a comet.
Posts: 472
Posts: 3423 | Subs: 1
3 AT guns is no problem for a comet.
Posts: 999 | Subs: 1
[...]
Edit: BTW here is an AOE graph specifically for you, since you never bother to look at the numbers and just randomly equate anything to anything that fits your agenda. (*MMX has a bug with the graph, that shows the distance 0.5 larger then it is, but the numbers in the "Data" tab add up. So pretty much move the graph 0.5 units to the left and you get the right number. The Comet's AOE is corrected according the the last change)
Posts: 772
Talking about the graph, this is actually rather a feature than a bug, albeit a bit of a confusing one, i have to admit.
Posts: 999 | Subs: 1
Ok, that explains a lot. It's just a posted a comment in your thread about it and didn't get an answer, so I went with the notion that it is a bug. If I knew how to precisely calculate MG dps, I could've helped you with updating the DATA tab, since everything else is pretty straight forward.
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