Login

russian armor

CoH3 my biggest fear

2 Aug 2021, 20:18 PM
#1
avatar of DonnieChan

Posts: 2272 | Subs: 1

my biggest fear is that all those "nicepersons" on steam forums and official forums who spout out their nonsense unfiltered somehow get taken serious by relic.

is my fear justified?
2 Aug 2021, 20:37 PM
#2
avatar of GiaA

Posts: 713 | Subs: 2

i have the same fear, people who don't understand the most basic coh gameplay concepts giving input regarding balance in teamgames (because "elitism") is particularly worrying
3 Aug 2021, 07:52 AM
#3
avatar of SupremeStefan

Posts: 1220

I just hope they will listen proplayers and balance team and maybe vipper
3 Aug 2021, 08:06 AM
#4
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

I think relic is aware and knows how to filter out the noise.
3 Aug 2021, 12:00 PM
#5
avatar of waasdijki

Posts: 76

Yep same for me. I have been on the coh3 forums and you really see the craziest proposals there. Remove true sight, implement blitzkrieg mod, add japanese/russian/french/ factions, add abandoned vehicles, remove the new campaign etc

COH1 players who think its the best RTS ever and never played COH2 after 2013. And players who feel the game should be balanced through 4vs4 and think 1vs1 and pro's discriminate them. I hope relic sticks to their own vision of the game

some fun to read examples:

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/1460-idea-an-ability-to-target-a-specific-part-of-the-tank?page=1#post-8152';

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/391-too-cartoonish?page=1

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/1468-this-is-a-total-war-game-with-a-coat-of-paint-of-coh?page=1#post-7979

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/1429-please-do-away-with-second-class-players-for-coh-3?page=2#post-7762




3 Aug 2021, 12:35 PM
#6
avatar of SupremeStefan

Posts: 1220

balanced through 4vs4

Actually 4v4 keep coh2 alife so if they decide balance game around teamgames coh3 playerbase will be larger that's for sure
3 Aug 2021, 15:23 PM
#7
avatar of OrangePest

Posts: 570 | Subs: 1

It looks like half these guys literally just compstomp.
3 Aug 2021, 15:32 PM
#8
avatar of Lady Xenarra

Posts: 956

Weren’t Relic using top community members to co-design COH3? Presumably these people know what they’re talking about, including map designers like Monolithic Bacon(?)
3 Aug 2021, 15:37 PM
#9
avatar of Kieselberg

Posts: 268

Yep same for me. I have been on the coh3 forums and you really see the craziest proposals there. Remove true sight, implement blitzkrieg mod, add japanese/russian/french/ factions, add abandoned vehicles, remove the new campaign etc

COH1 players who think its the best RTS ever and never played COH2 after 2013. And players who feel the game should be balanced through 4vs4 and think 1vs1 and pro's discriminate them. I hope relic sticks to their own vision of the game

some fun to read examples:

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/1460-idea-an-ability-to-target-a-specific-part-of-the-tank?page=1#post-8152';

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/391-too-cartoonish?page=1

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/1468-this-is-a-total-war-game-with-a-coat-of-paint-of-coh?page=1#post-7979

https://community.companyofheroes.com/coh-franchise/company-of-heroes-3/forums/1-general-discussion/threads/1429-please-do-away-with-second-class-players-for-coh-3?page=2#post-7762






Nothing wrong with abandond vehicles. Maybe change the mechanic a little. Nice addition the the franchise for sure.
3 Aug 2021, 16:22 PM
#10
avatar of wuff

Posts: 1534 | Subs: 1

Smashing every idea into a game is the best way.

3 Aug 2021, 19:07 PM
#11
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

3 Aug 2021, 20:04 PM
#12
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

Also worth noting for those who give garbage feedback to think more along these lines (https://www.coh2.org/guides/5478/worldbuilding-with-whiteflash#225)

"Soliciting Map Feedback


Map feedback will come in all shapes and sizes. Good feedback comes when a player provides replays, screenshots, or other visual aids. The best feedback is unbiased, but this is hard to determine, as your experience with worldbuilding grows you'll be able to recognize bias and work around it. The more specific the feedback, the better. If a player can get very deep into why something happened it better aids you. Don't be afraid to ask players for things like this as everyone will benefit from them. And I'll say this up front, good feedback is hard to come by, its hard to take emotions out of an intense battle and get to the core of what makes a map good or bad in a given area, at a given time. Stay focused on the goal of balance, interesting strategic opportunities, and options for players. Advertise your map and push to have your content tested.

Another point to make is that feedback will come. If time passes and you aren't happy with your map, don't be afraid to start over. Yes I said it, start over. It's a massive pain, but you learn so much with every map made that it's worth the effort the majority of the time. For me it was my map Kurland Pocket. I worked on Kurland for months and it just wasn't doing what I wanted, so I started over and made arguably my best COH1 map, Argentan Crossroads. I learned so much from experimenting on Kurland, and it undoubtedly made Argentan better. The feedback from players doesn't always get you where you want to go, but it is critical to effective progress regardless."
3 Aug 2021, 21:33 PM
#13
avatar of DonnieChan

Posts: 2272 | Subs: 1

Thank you white flash, your posts calmed me down a bit.
I actually think CoH3 will be a big Hit! It feels like a next Gen game. Also i even couldnt stop playing the campaign and thought about it throughout the day,

something which hadnt happened in a long time
3 Aug 2021, 22:43 PM
#14
avatar of WhiteFlash
Senior Mapmaker Badge
Benefactor 119

Posts: 1295 | Subs: 1

Thank you white flash, your posts calmed me down a bit.
I actually think CoH3 will be a big Hit! It feels like a next Gen game. Also i even couldnt stop playing the campaign and thought about it throughout the day,

something which hadnt happened in a long time


Cheers bud
4 Aug 2021, 06:43 AM
#15
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2



Sorry but that's not enough, obviously. :D

@Whiteflash - good stuff!
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

363 users are online: 363 guests
0 post in the last 24h
9 posts in the last week
32 posts in the last month
Registered members: 50107
Welcome our newest member, Aalla49813
Most online: 2043 users on 29 Oct 2023, 01:04 AM