"Is it that hard to understand that" sprinting and moving faster are not the same thing?
Entities even use different animation when they sprint.
Thx for the hint with the different animations. Now its absolutely clear to me that units under effect of Assault sprint too. I put Valiant Assault, Radio Silence, For mother Russia and Assault in my commander ability layout with Cheatmod and used them one after another. Its always the same animation and same speed.
Fact: Assault uses out of combat sprint like the other abilities. Tested it multiple times and watched speed and animation, its 100% the same.
So just don't beat about the bush and get over it. Just be more cautios the next time you call out for something beeing false/incorrect. That would help. Thx.
The ability work fine for mid units, it even work fine for CQC units.
They simply can not sprint across open ground and attack frontally any more, but that does not mean that all do not benefit from it.
I just want to repeat myself, since I never said that there is no benefit for CQC units at all, because that is the impression your remark creates:
If you use such an ability as FMR on an army which infantry is focused on medium to close combat, you can quickly reposition behind the lines too, but once you get under fire at 30-40 range you are still far away from your most efficient combat range. These units benefit far less.
We have to agree to disagree.
Absolutely