Fix it!
It comes far too fast, does far too much alpha damage, attacks even after you are out of the area, its just a massive BS I win this engagment button.
It's broken, change my mind.
STUKA anti tank strafe
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11 Apr 2021, 20:16 PM
#1
Posts: 773
11 Apr 2021, 20:44 PM
#2
Posts: 682
Everything axis is broken to you, change your own mind
11 Apr 2021, 20:48 PM
#3
Posts: 773
Everything axis is broken to you, change your own mind
Anything that is broken I speak openly about be it allies or axis, check my post history if you wish
11 Apr 2021, 21:02 PM
#4
Posts: 52
CAS anti tank strafe damage should be adjusted to be like USF p47s.
11 Apr 2021, 21:11 PM
#5
Posts: 919
Its pretty much the same ability as the pre-nerf IL2-rocket strafe for 15 less MU. Since most of the dev team play most factions they will see this too. Both abilities were very effective even without ram. For the large patch around next week I expect either a nerf to bring it inline with IL-2 rocket-strafe or a price adjustment. In addition I guess it will be removed at Jaeger Armor Doctrine, since it is similar to the Ele/Stuka Dive Bomb combo that we had before.
Lets wait for the next revision of the patch, I don't think they miss something that obvious.
Lets wait for the next revision of the patch, I don't think they miss something that obvious.
11 Apr 2021, 21:15 PM
#6
Posts: 13496 | Subs: 1
CAS commander is on of the least popular commander across all modes.
It need a redesign. The strafe should Jaeger armor need weaker ability since it one of the most popular commanders
It need a redesign. The strafe should Jaeger armor need weaker ability since it one of the most popular commanders
12 Apr 2021, 03:51 AM
#7
Posts: 449
does far too much alpha damage
This is probably the only thing you said that was even close to right. Are you talking about the loiter instead of the strafe?
12 Apr 2021, 04:11 AM
#8
Posts: 773
This is probably the only thing you said that was even close to right. Are you talking about the loiter instead of the strafe?
Loiter the one OKW and OST have.
12 Apr 2021, 04:53 AM
#9
Posts: 449
Loiter the one OKW and OST have.
I find the Ost one far more effective than the OKW one but I'm not entirely sure. The OKW ones seem to take longer to target armor because they start with an anti-infantry strafe. I know Sector Assault for Overwatch is much more expensive, but I'm not sure about Airborne Assault for Luftwaffe.
12 Apr 2021, 05:18 AM
#10
Posts: 773
I find the Ost one far more effective than the OKW one but I'm not entirely sure. The OKW ones seem to take longer to target armor because they start with an anti-infantry strafe. I know Sector Assault for Overwatch is much more expensive, but I'm not sure about Airborne Assault for Luftwaffe.
It may just be because im tired but I swear OKW's strafe is the same as OST but checking the commanders I think I am wrong. Then I am refering to the OST one.
12 Apr 2021, 10:23 AM
#11
Posts: 3114 | Subs: 2
We have a commander balance thread running for each faction at the moment, please put your suggestions there if they are about commanders and their abilities.
/lock.
/lock.
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