-Flame hetzer should be a t1/t2 unit with players giving the option to call it early-mid game. Investing in t3 and and making a flame hetzerino for 90 fuel is kinda expensive no?
- 221 riegel mine ON vet5 does not make sense other than 1v1 maybe.
- KT should be given a little bit speed buff and price adjustment. Also CPs should be adjusted so that you can not call a 15 min KT by abusing supply drops in team games.
- Tiger 1 is usually outplayed by su 85s in late game. It should have smoke as a built-in ability/ or tiger commanders should be adjusted to have smoke like spearhead doctrine.
- Bunker from okw fortifications doctrine should allow reinforce upgrade to put it with pak43/lefh to maintain veterancy.
- okw spec ops flare should be adjusted to 80 muns and increased cooldown.
Recommending these changes
- This thread is locked
24 Mar 2021, 15:22 PM
#1
Posts: 22
24 Mar 2021, 15:25 PM
#2
Posts: 3588 | Subs: 3
6minute Hetzer omegalul
24 Mar 2021, 15:39 PM
#3
Posts: 281
-Flame hetzer should be a t1/t2 unit with players giving the option to call it early-mid game. Investing in t3 and and making a flame hetzerino for 90 fuel is kinda expensive no?
- 221 riegel mine ON vet5 does not make sense other than 1v1 maybe.
- KT should be given a little bit speed buff and price adjustment. Also CPs should be adjusted so that you can not call a 15 min KT by abusing supply drops in team games.
- Tiger 1 is usually outplayed by su 85s in late game. It should have smoke as a built-in ability/ or tiger commanders should be adjusted to have smoke like spearhead doctrine.
- Bunker from okw fortifications doctrine should allow reinforce upgrade to put it with pak43/lefh to maintain veterancy.
- okw spec ops flare should be adjusted to 80 muns and increased cooldown.
-no... just no
-i agree, vet5 is pretty late for the riegel. vet3 would be reasonable imo
-KT doesnt need performance adjustments. CP requiremnets are fin with me if its really needed
-you know that the su85 is supposed to counter tanks? The tiger 1 used to have panzer commander and it was pretty broken and the doc already has a smoke drop, no need for build in smoke
- i dont have an opinion on the okw bunkers
-wait for next patch, flares will be nerfed
24 Mar 2021, 16:17 PM
#4
Posts: 17914 | Subs: 8
-Flame hetzer should be a t1/t2 unit with players giving the option to call it early-mid game. Investing in t3 and and making a flame hetzerino for 90 fuel is kinda expensive no?
Wehraboos:
8th minute T-70 is too oppressing!
Also wehraboos:
Lets have 6 minute MEDIUM TANK! IZ BALANC
24 Mar 2021, 16:56 PM
#5
Posts: 3114 | Subs: 2
There is already an OKW commander thread, please post in this one.
/lock
/lock
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
75 | |||||
28 | |||||
21 | |||||
14 | |||||
8 | |||||
5 | |||||
610 | |||||
45 | |||||
26 | |||||
17 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.653231.739+13
- 2.838223.790+1
- 3.35057.860+15
- 4.590233.717+6
- 5.278108.720+29
- 6.306114.729+2
- 7.645.928+5
- 8.922406.694+1
- 9.1118621.643-1
- 10.265138.658+2
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
10
Download
1243